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October 1, 2026

Software Engineer II (Windows in the Cloud)

Mid

133,800 - 219,200 USD/yr

Redmond, WA

Quick Facts

  • Role: Software Engineer II (Windows in the Cloud)

  • Focus: Native Windows client development and live-site support for remote Windows experiences

Description

Build and ship native Windows client features using modern C++ and C#, integrating deeply with Win32, WinRT, COM, Windows services, and operating-system APIs. Work across scenarios like resource discovery, connection setup, authentication, reliability, and performance to deliver secure, dependable, and OS-integrated remote experiences. Diagnose and resolve complex issues involving concurrency, memory, networking, latency, and OS integration using debuggers, dumps, traces, logs, and telemetry.

Responsibilities

  • Design, implement, and ship native Windows client features

  • Integrate with Win32/WinRT/COM, Windows services, and OS APIs

  • Develop secure, scalable, and maintainable components spanning processes, threads, services, client applications, and cloud-backed experiences

  • Debug complex problems using debuggers, dumps, traces, logs, and telemetry

  • Partner with Windows, Windows 365, Azure Virtual Desktop, identity, security, design, and product teams for end-to-end customer experiences

Requirements

  • Bachelor’s degree in Computer Science or related technical field AND 2+ years technical engineering experience coding in C/C++/C#

  • OR equivalent experience

  • Ability to meet security screening requirements, including passing the Microsoft Cloud Background Check on hire/transfer and every two years thereafter

Benefits

  • Certain roles may be eligible for benefits and other compensation

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