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September 12, 2026

Regular/Senior UX Designer

Senior • Remote

70 - 150 PLN/yr

Szczecin, Poland

Quick Facts

UX design for complex design tooling at the intersection of design and engineering. The role is available at two levels: Regular and Senior, with genuine collaboration alongside engineering across the full development cycle.

Description

This UX design role supports tools used by designers and developers building production Qt applications—where design must be implementable and thoughtfully considered at every level. Regular and Senior designers collaborate closely with engineers (not handoff), understand implementation constraints, and propose solutions that work within them. The Senior track adds broader product surface ownership, product strategy contribution, and deeper research and design system responsibility.

Responsibilities

  • Interaction and flow design
    • Create user flows, wireframes, and interaction patterns for product surfaces
    • Design both core feature behavior and detailed interaction states
    • Ensure behavior is obvious to users even when the problem is complex
  • Prototyping and validation
    • Prototype flows to test assumptions before committing to engineering
    • Incorporate user feedback early enough to change direction
  • Engineer collaboration
    • Work alongside engineering through the full development cycle
    • Communicate design intent clearly, answer build questions, and prevent meaningful design drift
  • Design system
    • Use the shared design system correctly
    • Raise gaps to the system maintainer instead of solving in isolation
  • UX and visual design boundary
    • Define what UX owns vs. where visual design takes over
    • Collaborate cleanly across the UX/visual boundary

What the Senior track adds

  • Product surface ownership: end-to-end UX responsibility for a product surface or major feature area, from problem definition through shipped product
  • Product strategy contribution: provide a point of view on which problems matter, which trade-offs are worth making, and what the team may be undervaluing
  • Research as design input: plan and run user research early; synthesize findings into design decisions
  • Design system contribution: flag where interaction patterns need library support and work with the system maintainer to address gaps
  • Systemic thinking: spot dependencies between product areas early and bring the right people into conversations before decisions lock

Requirements

Regular UX Designer

  • Two or more years of UX design experience with a portfolio showing solid work across flows, wireframes, and interaction design
  • Comfortable in Figma
  • Able to collaborate with engineers through implementation and communicate design decisions clearly
  • Some exposure to design or development tooling is an advantage

Senior UX Designer

  • Five or more years of UX design experience with a portfolio demonstrating ownership of complex product surfaces
  • Able to hold a design problem from research through delivery and articulate reasoning behind decisions at every stage
  • Figma to professional standard
  • Real understanding of the designer–developer workflow
  • Comfortable designing for technically sophisticated users
  • Experience in design tooling, developer tools, or B2B software is a strong advantage
  • Background on larger product teams where decisions created real dependencies in others is directly relevant

Benefits

  • Collaboration with engineering to ensure designs can be built
  • Opportunities for end-to-end ownership and influence on product direction (Senior)
  • Prototyping and early validation with user feedback
  • Contribution to the design system

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