Game Designer & Producer

Adept Games

Warsaw, Poland • 3m ago • Remote

Mid

Remote

8,000 - 20,000 PLN/yr

  1. Select offer
  2. Add resume
  3. Analyze
  4. Improve
  5. Apply
  6. Auto-send · soon

Match your resume with similar open roles

Upload your resume to automatically match with active openings similar to this role.

PDF up to 10 MB

Your resume is private & secure

Resume Checker & Builder preview

Potential salary for Game Designer & Producer role

Improve your resume now

PLN 8,000 – PLN 20,000/year

Quick Facts

  • Role: Game Designer & Producer (mobile)
  • Focus: weekly playable prototypes → release → live ops

Description

You will create and lead mobile games end-to-end, from concept and a playable prototype to release on iOS/Android and live operations. The role is hands-on: you design the core loop, meta-progression, monetization, and economy, then implement and iterate with AI-assisted coding tools, using performance metrics to decide what to improve, expand, or stop.

Responsibilities

  • Build weekly (or run weekly iterations of) playable mobile game prototypes (casual, idle, hybrid-casual, puzzle)
  • Work in a cycle: concept → playable build → testing → decision
  • Use AI coding tools to program: lead AI agents, read and fix generated code, debug, and create phone builds
  • Design and implement core loop, meta-progression, and monetization (ads + IAP)
  • Balance the game economy using spreadsheets (costs, rewards, progression curves)
  • Test prototypes and analyze data (retention, session length, CPI, ARPDAU) to decide next steps
  • Bring selected games to release and grow them with live ops (events, offers, updates)
  • Collaborate with a graphics designer on UI/UX and assets

Requirements

  • Minimum 1 year of commercial experience working on mobile games (game design, production, or development)
  • Participated in shipping at least one mobile game to iOS or Android
  • Daily hands-on use of AI coding tools (e.g., Claude Code, Cursor, Codex or similar) with the ability to build working functionality
  • Unity proficiency: understand scenes, prefabs, and scripts; can build to a phone
  • Understanding of F2P mobile economics and KPIs: D1/D7 retention, ARPDAU, LTV, CPI
  • Strong knowledge of Google Sheets or Excel
  • Independence: own the full project and deliver without being guided step-by-step
  • Fast, logical thinking; pass short timed logic tasks in the recruitment process

Benefits

  • Fixed salary plus a profit share from new games you help release
  • Proven mobile game framework and an established AI coding workflow
  • Real impact: Your games, your decisions, your results
  • Remote work with flexible hours (focus on shipped games, not hours at the desk)
  • Fast tempo: each week includes a new game and new data

See similar jobs

Explore similar jobs and use your resume score to choose where to apply next

See more

Unlock Full Resume Report