GPU Performance Engineer (GPU Modeling & Platform Architecture)
Apple
Austin, TX • 2h ago • On-site
Mid
On-site
142,300 - 214,300 USD/yr
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Quick Facts
Role: GPU Performance Engineer (GPU Modeling & Platform Architecture)
Team: Platform Architecture GPU Modeling
Focus: High-performance GPU modeling, simulation, and performance analysis for next-generation architectures
Description
You will work with architecture, design, and software partners to define and tune Apple’s future GPU architectures. The role centers on creating and maintaining a high-performance C++ model of next-generation GPUs, implementing and validating features such as machine learning for AI, ray tracing, and mesh shading. You will analyze large volumes of model data using custom tools, correlate results with other models and RTL, and propose architectural changes based on performance experiments.
Responsibilities
Code and debug a performance and functional GPU model
Implement modern GPU features (e.g., AI/ML, ray tracing, mesh shading)
Ensure model accuracy through feature validation and correlation with other models and RTL
Develop and use tools for analyzing large datasets produced by the models
Run performance experiments, analyze results, and propose architectural changes in a cross-disciplinary team
Requirements
Bachelor’s degree
Experience writing and debugging C++ code
Experience with scripting languages such as Python or Ruby
Troubleshooting skills
Benefits
Impact: Highly visible role with critical impact on delivering performant products to customers quickly
Collaboration: Work with experienced architects and modeling/compilation/software partners
Growth: Opportunity to contribute to next-generation GPU research and architectural tuning
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