GPU Performance Engineer (GPU Modeling & Platform Architecture)

Apple

Austin, TX • 2h ago • On-site

Mid

On-site

142,300 - 214,300 USD/yr

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Quick Facts

  • Role: GPU Performance Engineer (GPU Modeling & Platform Architecture)

  • Team: Platform Architecture GPU Modeling

  • Focus: High-performance GPU modeling, simulation, and performance analysis for next-generation architectures

Description

You will work with architecture, design, and software partners to define and tune Apple’s future GPU architectures. The role centers on creating and maintaining a high-performance C++ model of next-generation GPUs, implementing and validating features such as machine learning for AI, ray tracing, and mesh shading. You will analyze large volumes of model data using custom tools, correlate results with other models and RTL, and propose architectural changes based on performance experiments.

Responsibilities

  • Code and debug a performance and functional GPU model

  • Implement modern GPU features (e.g., AI/ML, ray tracing, mesh shading)

  • Ensure model accuracy through feature validation and correlation with other models and RTL

  • Develop and use tools for analyzing large datasets produced by the models

  • Run performance experiments, analyze results, and propose architectural changes in a cross-disciplinary team

Requirements

  • Bachelor’s degree

  • Experience writing and debugging C++ code

  • Experience with scripting languages such as Python or Ruby

  • Troubleshooting skills

Benefits

  • Impact: Highly visible role with critical impact on delivering performant products to customers quickly

  • Collaboration: Work with experienced architects and modeling/compilation/software partners

  • Growth: Opportunity to contribute to next-generation GPU research and architectural tuning

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Potential salary for GPU Performance Engineer (GPU Modeling & Platform Architecture) role

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$142,300 – $214,300/year

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