GPU Performance Engineer (Platform Architecture)

Apple

Austin, TX • 1h ago • On-site

Senior

On-site

142,300 - 214,300 USD/yr

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Quick Facts

  • Role: GPU Performance Engineer (Platform Architecture), GPU Modeling Team

Description

You will develop and maintain a high-performance C++ model of next-generation Apple GPUs, collaborating with architecture, design, and software partners to define and tune future GPU architectures. Responsibilities include coding and debugging functional and performance models, implementing modern hardware features such as machine learning for AI, ray tracing, and mesh shading, and ensuring model accuracy through validation and correlation against other models and RTL. You will also build and use tools to analyze large volumes of model-generated data, run performance experiments, and propose architectural changes based on results.

Requirements

  • Bachelor’s degree

  • Experience writing and debugging C++ code

  • Experience with scripting languages such as Python or Ruby

  • Troubleshooting skills

Benefits

  • Highly visible role with critical impact on delivering highly performant products quickly to millions of customers

  • Collaborative environment working with architects, modeling engineers, compiler engineers, and software teams

  • Opportunity to contribute to cutting-edge GPU simulators for research, performance analysis, and architectural tuning

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Potential salary for GPU Performance Engineer (Platform Architecture) role

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$142,300 – $214,300/year

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