GPU Performance Engineer (Platform Architecture)
Apple
Austin, TX • 1h ago • On-site
Senior
On-site
142,300 - 214,300 USD/yr
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Quick Facts
Role: GPU Performance Engineer (Platform Architecture), GPU Modeling Team
Description
You will develop and maintain a high-performance C++ model of next-generation Apple GPUs, collaborating with architecture, design, and software partners to define and tune future GPU architectures. Responsibilities include coding and debugging functional and performance models, implementing modern hardware features such as machine learning for AI, ray tracing, and mesh shading, and ensuring model accuracy through validation and correlation against other models and RTL. You will also build and use tools to analyze large volumes of model-generated data, run performance experiments, and propose architectural changes based on results.
Requirements
Bachelor’s degree
Experience writing and debugging C++ code
Experience with scripting languages such as Python or Ruby
Troubleshooting skills
Benefits
Highly visible role with critical impact on delivering highly performant products quickly to millions of customers
Collaborative environment working with architects, modeling engineers, compiler engineers, and software teams
Opportunity to contribute to cutting-edge GPU simulators for research, performance analysis, and architectural tuning
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