Applied Machine Learning Research Engineer Intern
Venturseed
New York City, NY • 37m ago • Remote
Intern
Remote
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Quick Facts
Role: Applied Machine Learning Research Engineer Intern
Focus: Game Portability & Runtime Control
Project length: 8–12 week feasibility research (start date and weekly hours agreed before participation)
Compensation: Unpaid (no promised salary, stipend, equity, or conversion to a paid role)
Description
You will investigate whether learned representations and planning methods can improve game portability and runtime control in real systems settings. You will turn research questions into reproducible experiments, train and evaluate models, and compare results on unseen cases with clear success/failure criteria. A well-supported negative result is explicitly valued.
Responsibilities
Convert a narrowly defined research question into reproducible experiments with success/failure criteria
Curate versioned datasets from approved test cases, execution traces, and measurements; prevent data leakage between training and evaluation
Establish strong baselines before implementing experimental model representations or components
Train, debug, and evaluate models in Python/PyTorch within an agreed compute budget
Test generalization on withheld game/hardware pairs and dependency configurations, including failure and recovery cases
Compare accuracy, constraint violations, latency, memory use, and experiment cost at comparable resource budgets
Document code, configurations, results, and limitations for reproducibility
Work on a focused research prototype (not full ownership of product safety architecture, hardware infrastructure, or game-porting pipeline)
Benefits
Experience building reproducible ML research systems and evaluation protocols for real-world problems
Deliverables include a reproducible repository, documented datasets/evaluation splits, an experiment log, and a research prototype suitable for engineering review
Requirements
Hands-on Python and PyTorch experience (training/debugging beyond calling a hosted API)
Evidence of reproducing a paper, building an experimental ML system, or completing a substantial research project
Understanding of evaluation design: held-out data, ablations, fair baselines, and sources of misleading results
Ability to operate within GPU memory/compute constraints and explain tradeoffs
Clear written reasoning with reproducible code and willingness to report contradictory results
Useful but not required: transformers, learned discrete representations, vector quantization, compilers/graphics/compatibility systems, systems telemetry
Complete four short application questions (repo/paper/project link; leak-free evaluation plan; a debugging story; availability and clarification needs for the unpaid internship)
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