Principal Software Engineer, Build Platform

Roblox

San Mateo, CA • 4h ago • On-site

Senior

On-site

345,040 - 399,420 USD/yr

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Quick Facts

Principal Software Engineer, Build Platform

Description

Lead the technical direction and architecture for an AI-powered Build agent platform that enables anyone to create games by describing them on mobile and in Studio. Own the end-to-end agent stack, including workflow orchestration, model integration and routing, tool execution, sandboxed environments, large-scale evaluations, and the reliability, safety, and cost systems required for massive creator growth.

Responsibilities

  • Own the technical architecture and long-term roadmap for the Build agent platform.
  • Design for reliability, safety, observability, and cost efficiency in production AI workloads (including usage metering and model-routing strategy).
  • Define how agent quality is measured and build evaluation infrastructure to guide model, prompt, and skill decisions.
  • Partner with Build product teams, ML infrastructure, and Safety to ship new capabilities quickly and safely.
  • Raise the engineering bar through design reviews, mentorship, and hands-on technical leadership.

Requirements

  • 8+ years of experience building and operating large-scale distributed systems with technical leadership across multiple teams.
  • Deep experience designing backend platforms used by other engineering teams.
  • Hands-on production AI/ML experience (model serving, orchestration, LLM integration, or agentic execution loops).
  • Strong understanding of tool and skill design and structured evaluation for AI systems.
  • Judgment to weigh tradeoffs and make pragmatic calls under ambiguity.
  • BS in Computer Science or related field, or equivalent professional experience.
  • Ability to clearly communicate complex technical direction to engineers, product, and leadership.

Benefits

  • Equity compensation eligibility for full-time employees.
  • Benefits as described on the company benefits page.

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