Principal Software Engineer, Build Platform
Roblox
San Mateo, CA • 4h ago • On-site
Senior
On-site
345,040 - 399,420 USD/yr
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Quick Facts
Principal Software Engineer, Build Platform
Description
Lead the technical direction and architecture for an AI-powered Build agent platform that enables anyone to create games by describing them on mobile and in Studio. Own the end-to-end agent stack, including workflow orchestration, model integration and routing, tool execution, sandboxed environments, large-scale evaluations, and the reliability, safety, and cost systems required for massive creator growth.
Responsibilities
- Own the technical architecture and long-term roadmap for the Build agent platform.
- Design for reliability, safety, observability, and cost efficiency in production AI workloads (including usage metering and model-routing strategy).
- Define how agent quality is measured and build evaluation infrastructure to guide model, prompt, and skill decisions.
- Partner with Build product teams, ML infrastructure, and Safety to ship new capabilities quickly and safely.
- Raise the engineering bar through design reviews, mentorship, and hands-on technical leadership.
Requirements
- 8+ years of experience building and operating large-scale distributed systems with technical leadership across multiple teams.
- Deep experience designing backend platforms used by other engineering teams.
- Hands-on production AI/ML experience (model serving, orchestration, LLM integration, or agentic execution loops).
- Strong understanding of tool and skill design and structured evaluation for AI systems.
- Judgment to weigh tradeoffs and make pragmatic calls under ambiguity.
- BS in Computer Science or related field, or equivalent professional experience.
- Ability to clearly communicate complex technical direction to engineers, product, and leadership.
Benefits
- Equity compensation eligibility for full-time employees.
- Benefits as described on the company benefits page.
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