May 9, 2026
Simulation & Game Developer (Autonomous Systems)
Senior • Remote
Washington, DC
ABOUT THE JOB
Company Intro:
TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.
Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)
Description
TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.
You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.
This is a highly cross-functional role at the intersection of game development, simulation, and robotics.
Primary Responsibilities
- Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
- Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
- Integrate TurbineOne's autonomy software into simulation environments as controllable agents
- Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
- Create systems for scenario scripting, playback, telemetry visualization, and analysis
- Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
- Balance realism with usability—build simulations that are both technically meaningful and easy to interact with
- Be a product owner—define and drive the vision for simulation capabilities; there are no tickets to crunch here
- Dream big—prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
Desired Experience
- 5+ years of experience in game development, simulation engineering, or interactive 3D application development
- Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
- Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
- Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
- Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
- Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
- Strong sense of UX for interactive tools—especially for non-technical users
- Experience working through ambiguity and shaping early-stage products
- Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
Startup Culture Expectations
- We're a small, fully remote team—everything is our responsibility
- Our team thrives on autonomy, trust, and strong communication
- You'll be expected to take full ownership of your domain—from idea to implementation
- Comfort with constant change, fast iteration, and learning by doing is essential
- We value builders who experiment, share failures openly, and push toward impactful solutions
- Most startups fail—no one is coming to save us, and that's what makes this fun
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Wroclaw, Poland
12,000 - 17,000 PLN/mo
🏢 Summary: Development of internal tools and editor extensions for Unreal Engine to support the production of an ambitious open world RPG. The role focuses on building and optimizing content pipelines, improving team workflows, and extending Unreal Editor functionality. The position also involves code reviews and knowledge sharing within a team transitioning to Unreal Engine. 🗂️ Requirements: Minimum 2 years experience developing tools and extensions in Unreal Engine, Experience creating plugins and editor extensions, Strong knowledge of Unreal Engine architecture and API, Advanced C++ proficiency, Experience with Slate or UMG, Experience with Editor Utility Widgets, Experience with Perforce, Ability to design and optimize content pipelines, Ability to review code and maintain code quality 📃 Skills: UnrealEngine, C++, Slate, UMG, EditorUtilityWidgets, Perforce, Blueprint, Jenkins, Horde, Python, DOD, ECS, Mass, CICD 🏢 Description: 🎲Change the Game!🎮 Jesteśmy zespołem, który ma już za sobą 2 duże premiery w świecie Tainted Grail Conquest i Tainted Grail The Fall of Avalon . Ostatnia z nich to ambitny open world RPG określany przez wiele mediów jako “Polski Skyrim” z recenzjami na poziomie 87% w największym sklepie. Obie gry powstały na bazie silnika Unity. Obecnie rozpoczynamy nowy projekt, który jest w bardzo wczesnej fazie, jest to RPG na Unreal Engine z mocnym wykorzystaniem DOD i Mass. Szukamy Unreal Tools Developera, który pomoże nam w stworzeniu efektywnych narzędzi i usprawnieniu pipeline'u pracy na silniku Unreal Engine, aby sprostać wymaganiom ambitnej gry RPG. Większość zespołu dopiero uczy się Unreala, dlatego zależy nam na dobrej znajomości tego silnika u Ciebie i chęci do dzielenia się wiedzą, w szczególności w zakresie rozszerzania funkcjonalności edytora. Twoje Obowiązki: Projektowanie, implementacja i utrzymanie wydajnych narzędzi oraz usprawnień dla Unreal Engine, wspierających workflow innych zespołów (programistów, artystów i designerów). Tworzenie i optymalizacja pipeline’ów contentowych (np. import/eksport danych, automatyzacja procesów). Ścisła współpraca z innymi działami w celu identyfikacji i realizacji potrzeb na nowe narzędzia. Dzielenie się wiedzą z resztą zespołu. Sprawdzanie kodu innych programistów. Oczekujemy 2 lat doświadczenia w tworzeniu narzędzi i rozszerzeń na Unreal Engine (w tym pluginów oraz rozszerzeń edytora np. z wykorzystaniem Slate, UMG, Editor Utility Widgets). Bardzo dobrej znajomości architektury Unreal Engine, jego API i C++. Znajomość systemu kontroli wersji Perforce. Umiejętności analitycznego myślenia, kreatywnego podejścia w rozwiązywaniu technicznych problemów. Pisania czytelnego kodu i komunikacji na jego temat. Chęci pomagania innym i dzielenia się wiedzą. Samodzielności i zaangażowania, pasji do gier komputerowych i dużych ambicji. Mile widziane: Znajomość Blueprintów. Znajomość systemów CI/CD (Horde, Jenkins). Znajomość innych języków skryptowych (np. Python) wykorzystywanych do automatyzacji. Znajomość DOD, ECS (w szczególności Mass). Chęci do pracy w stylu R&D. Wydanie gry/produktu w ramach większego zespołu (10+ osób). Oferujemy: Wynagrodzenie w wysokości 12000 - 17000 zł na fakturze. Realny wpływ na kierunek rozwoju gry i standardy jakości w projekcie. Pracę nad dużym, ambitnym projektem typu Open World RPG. Pracę w stale rozrastającym się i przyjaznym zespole. Premie uznaniowe. Prywatną opiekę medyczną. Stabilność finansową dużego wydawcy, przy zachowaniu atmosfery studia indie. Chill zone. Platformę kafeteryjną. Czekamy na Twoje CV! Poznaj nas bliżej: https://www.youtube.com/watch?v=G2X1wFUWJ_0 :D
Technology
Strategicsiq
Game Systems Developer | AR/VR & Mobile (B2B) - Onsite/Hybrid - Warsaw - Poland
Senior
Hybrid
Warsaw, Poland
1,400 - 1,700 PLN
🏢 Summary: B2B role for an experienced Game Systems Developer focused on AR/VR and mobile ecosystems, responsible for deep technical investigations, root cause analysis, and maintaining technical integrity across Unity/Unreal and Android/Horizon platforms. The position centers on debugging complex systems, developing interactive 2D/3D applications, and bridging platform-level issues with immersive environments. It combines system architecture, mobile integration, and high-level developer support in a fast-paced environment. 🗂️ Requirements: 4+ years professional software development experience, Hands-on experience with Meta Horizon, Unity, or Unreal Engine, Strong proficiency in Android SDK, Proficiency in Kotlin and Java, Experience developing interactive 2D/3D applications, Expertise in log analysis and root cause analysis, Ability to debug complex source control history, Ability to document and reproduce complex technical issues 📃 Skills: Unity, Unreal, C#, C++, Android, Kotlin, Java, MetaHorizon, AR, VR, SDK, Git, Python, PHP, CRM 🏢 Description: We are seeking a highly analytical Game Systems Developer with a specialized focus on AR/VR and Mobile ecosystems . This is a high-impact B2B role designed for a developer who excels at the intersection of immersive technology and complex system architecture. Unlike standard feature-development roles, you will be responsible for the technical integrity of the developer experience. You will dive deep into root cause analysis , investigate complex software bugs, and bridge the gap between Meta Horizon/Android platforms and high-fidelity interactive environments. Key Responsibilities Technical Investigation: Perform deep-dive log analysis and root cause analysis within Mobile, AR/VR, and Gaming environments. System Development: Design and implement interactive 2D/3D applications using Unity (C#) or Unreal Engine (C++) . Mobile Integration: Lead technical issue investigation for Android/Horizon-based mobile application projects. Documentation & QA: Define, document, and communicate complex bug reproduction steps and technical solutions to cross-functional teams. Developer Relations: Provide high-level technical support via CRM and social platforms, acting as a proactive advocate for developer needs. Autonomy: Navigate and bring structure to an unstructured, fast-paced environment, managing multiple technical priorities independently. Technical Requirements Experience: 4+ years of professional software development experience. AR/VR Expertise: Hands-on experience with Meta Horizon , Unity , or Unreal Engine . Mobile Stack: Strong proficiency in Android SDK , including Kotlin and Java . Analytical Skills: Expert-level ability to read, debug, and understand complex source control history and software logs. Technical Writing: Proven ability to document intricate technical processes and bugs with high attention to detail. Language: Exceptional verbal and written English (C1 preferred) with high emotional intelligence and patience. Preferred Qualifications DevOps: Experience in developer operations and technical issue triage. Scripting: Proficiency in Python or PHP . Tools: Familiarity with professional CRM platforms and developer support ecosystems. Education: Bachelor’s degree in Computer Science or a related technical field. What We Offer Competitive B2B Rate: Professional-grade compensation tailored to your experience. Innovation Access: Hands-on experience with the latest VR/AR headsets and specialized AV hardware. Impact: A position where your technical findings directly influence product stability and the developer community. Professional Growth: A flat organisational structure that values technical autonomy and proactive problem-solving. Recruitment Process Technical Screening (Experience & Portfolio) Deep-Dive Technical Interview (Log Analysis & System Architecture) Final Decision
Technology
AgileEngine
DevOps Engineer
Senior
Remote
Krakow, Poland
6,000 - 8,400 USD
🏢 Summary: Senior DevOps Engineer role focused on designing, building, and operating containerized and serverless workloads on AWS. The position involves implementing Infrastructure as Code, managing Kubernetes and serverless environments, and establishing CI/CD pipelines in an Agile setting. The engineer will also support production systems, prototype new solutions, and resolve complex infrastructure challenges. 🗂️ Requirements: 5+ years of experience in DevOps or similar role, Hands-on experience with AWS (ECS, EKS, Lambda, Step Functions), Experience with Kubernetes cluster operations, Infrastructure as Code with Terraform, Helm chart authoring and maintenance, Experience building and maintaining CI/CD pipelines, Experience with Git version control, Experience with JIRA, Working knowledge of MySQL, MSSQL, Oracle or Postgres, Working knowledge of Windows and Linux, Upper-intermediate English level 📃 Skills: AWS, ECS, EKS, Kubernetes, Lambda, StepFunctions, Terraform, Helm, CI/CD, Git, JIRA, MySQL, MSSQL, Oracle, Postgres, Windows, Linux 🏢 Description: ID68699 AgileEngine is an Inc. 5000 company that creates award-winning software for Fortune 500 brands and trailblazing startups across 17+ industries. We rank among the leaders in areas like application development and AI/ML, and our people-first culture has earned us multiple Best Place to Work awards. Why join us If you're looking for a place to grow, make an impact, and work with people who care, we'd love to meet you! :) About the role We are looking for a Senior DevOps Engineer to design, build, and operate containerized and serverless workloads on AWS, working across ECS, EKS, Lambda, and Step Functions. You will implement infrastructure as code with Terraform and Helm, establish and maintain CI/CD pipelines and operational runbooks, and provide technical mentorship while resolving complex infrastructure challenges. The role spans both greenfield prototyping and support of existing production systems in an Agile environment. What you will do Support and improve existing functionality; Prototype new solutions; Provide technical mentorship to your colleagues; Analyze and resolve intricate technical challenges; Design, build, and operate containerized and serverless workloads on AWS; Implement Infrastructure as Code and repeatable deployments for Kubernetes and serverless stacks; Establish and maintain CI/CD pipelines, monitoring, and operational runbooks. Must haves Excellent oral and written communication skills; Ability to work independently as well as within a collaborative environment; 5+ years of experience ; Hands-on AWS experience building and operating workloads with: ECS (Fargate/EC2) for container orchestration; EKS (Kubernetes) including core K8s primitives and cluster operations; AWS Lambda for serverless compute; AWS Step Functions for workflow/orchestration; Infrastructure as Code with Terraform (writing reusable modules, workspaces, and state management); Helm (authoring and maintaining charts for Kubernetes deployments); Proficient in using software collaboration tools such as JIRA ; Working knowledge of various databases ( MySQL, MSSQL, Oracle, Postgres ); Working knowledge of various operating systems ( Windows, Linux ); Proficient in version control software such as Git ; Basic understanding of Agile Scrum methodologies; Upper-intermediate English level. Nice to haves Working knowledge of developing web-based client interfaces using React.js + TS ; Working knowledge of Java and Spring . The benefits of joining us Professional growth Accelerate your professional journey with mentorship, TechTalks, and personalized growth roadmaps Competitive compensation We match your ever-growing skills, talent, and contributions with competitive USD-based compensation and budgets for education, fitness, and team activities A selection of exciting projects Join projects with modern solutions development and top-tier clients that include Fortune 500 enterprises and leading product brands Flextime Tailor your schedule for an optimal work-life balance, by having the options of working from home and going to the office – whatever makes you the happiest and most productive. Meet Our Recruitment Process Asynchronous stage – An automated, self-paced track that helps us move faster and give you quicker feedback: Short online form to confirm basic requirements 30–60 minute skills assessment via Codility – a platform founded in Poland that helps us provide quicker feedback and streamline this stage of the process. 5-minute introduction video Synchronous stage – Live interviews Technical interview with our engineering team (scheduled at your convenience) Final interview with your future teammates If it’s a match — you’ll get an offer!