April 9, 2026
Senior Graphics/ Rendering Engineer (f/m/x)
Senior • Hybrid
Warsaw, Poland
Poszukujemy doświadczonego specjalisty ds. grafiki w czasie rzeczywistym, który będzie wspierał rozwój ambitnych wizualnie tytułów na PC i konsole. W tej roli będziesz odpowiedzialny za zaawansowane funkcje renderowania, poprawę wierności graficznej i zapewnienie płynnej wydajności na wielu platformach. Dołączysz do rozwijającego się zespołu pracującego w modelu hybrydowym i będziesz współpracować z profesjonalistami z różnych dziedzin technicznych.
Twoje zadania
Tworzenie, udoskonalanie i utrzymywanie systemów renderowania w czasie rzeczywistym dla produkcji na dużą skalę
Opracowywanie komponentów graficznych, takich jak oświetlenie, cieniowanie, post-efekty i rozwiązania materiałowe
Optymalizacja wydajności wizualnej i stabilności w różnych konfiguracjach sprzętowych
Diagnozowanie i eliminowanie wąskich gardeł CPU/GPU
ścisła współpraca z zespołami odpowiedzialnymi za rozwój silnika, rozgrywkę i narzędzia wewnętrzne
Wspieranie ulepszeń przepływów pracy renderowania i systemów na poziomie silnika
Wymagania
Co najmniej 4 lata doświadczenia w tworzeniu gier z naciskiem na renderowanie lub inżynierię grafiki
Udział w wydaniu co najmniej jednej dużej gry komercyjnej
Biegła znajomość języka C/C++ i pipeline'ów renderujących w czasie rzeczywistym.
Praktyczne doświadczenie w tworzeniu shaderów w nowoczesnych językach cieniowania
Doświadczenie w tworzeniu rozwiązań dla środowisk PC i/lub konsolowych
Doskonałe umiejętności komunikacyjne w języku polskim i angielskim
Otwartość na pracę hybrydową z biura w Warszawie
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