Gameplay Tools Engineer
Gardens Interactive
1h ago • Remote
Mid
Remote
138,000 - 155,000 USD/yr
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Quick Facts
Role: Gameplay Tools Engineer
Focus: Creating custom Unreal Engine tools to support studio iteration workflows and content production
Description
Create bespoke tools using C++ within the Unreal editor and in-game environments to accelerate pipelines and enable analysis-driven decision-making. Partner with audio, VFX, design, and production stakeholders to reduce manual effort, improve throughput, and support development at scale. Help bridge gameplay and backend engineering by contributing to analysis and diagnostics systems and supporting stability through issue triage.
Responsibilities
Craft tools that support art, audio, design, and other disciplines in efficient content creation, iteration, and analysis
Build features that reduce manual effort and accelerate workflows
Playtest regularly to understand creative constraints and better support the team
Own technical architecture and implementation for multiple tools and supporting systems
Collaborate with audio, VFX, and design stakeholders to enable scalable content production
Act as a technical bridge between gameplay and backend engineering for analysis and diagnostics systems
Proactively assist in identifying and triaging issues in game systems, collaborate on solutions, and reduce development friction
Requirements
3+ years of experience building game tools across one or more projects
Experience building customized tools via Unreal Editor extension mechanisms
Familiarity with Wwise or similar audio middleware
Experience working closely with VFX systems and artists
Clear communication, strong collaboration, and the judgment to work independently
Ability to work within North American time zones (EST–PST) and legal authorization to work in the US or Canada
Benefits
Competitive salaries and pay transparency
Stock options
Medical, dental, and vision coverage
Life insurance, short-term and long-term disability
Additional benefits including 401(k) / RRSP and DPSP contributions
Paid parental leave
Fully distributed remote studio across North American time zones
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