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September 24, 2026
Senior Technical Animator (Unreal Engine 5 / C++)
Senior • Hybrid
199,680,000 - 282,880,000 CZK/yr
Prague, Czechia
Apply now
Quick Facts
Role: Senior/Medior Technical Animator (Unreal Engine 5 / C++)
Work model: Remote or Praha (with possibility to commute regularly/occasionally)
Employment: Permanent (freelancing via trade license; IČO)
Description
You will help advance a game project built in Unreal Engine 5 by authoring and improving animation systems. The role focuses on animation blueprints, state machines, linked animation graphs, and practical animation features such as blending, montages, IK/Control Rigs, aim offsets, and locomotion systems. You will work closely with animators, designers, and the backend team.
Responsibilities
Create, edit, and maintain animation assets and animation logic
Build and refine animation blueprints/templates using state machines and linked animation graphs
Implement animation blending, blend spaces, montages (including montage slots)
Support IK & Control Rigs, aim offsets, and locomotion systems
Collaborate with animation, design, and backend teams to deliver consistent results
Requirements
Experience with Animation Blueprints & Templates
Experience with State Machines and Linked Anim Graphs
Ability to author animations and to create/modify existing animations
Experience with animation blending (blend spaces, montages, montage slots)
Experience with IK & Control Rigs
Experience with Aim Offsets and Locomotion systems
Collaboration experience with animators, designers, and backend developers
Experience with C++
Experience with Unreal Engine 5
Benefits
Bonuses/bonuses & premiums
Education courses and training
Work-from-home option
Company events
Participation in international conferences
Compensation
600–850 Kč per hour (based on experience)
Additional info
Career growth with the possibility to become a lead specialist
Real impact on the project direction
Languages: Czech (advanced) and English (at least one required)
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