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September 8, 2026
Junior Motion Capture Tools Developer
Junior • On-site
Warsaw, MZ, Poland
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About us
At BONES, we combine cutting-edge technology with a deep understanding of human movement to power the next generation of digital experiences.
We've had the privilege of co-creating high-budget AAA productions, prestigious film projects, and conducting research into the nature of motion.
Our work extends beyond traditional animation. Our flagship achievement is creating the world's largest human motion dataset, which we continuously develop, refine, and license to some of the biggest technology companies in the world.
Today, BONES is redefining how machines learn to move, providing the data that trains digital humans and soon, robots that coexist with us in the physical world.
Who We're Looking For
We're looking for a curious, hands-on developer who wants to build the tools that shape how motion capture data becomes something useful. You'll write code that processes real motion from real people, and turn it into datasets, animations, and products used by studios and AI labs around the world.
You should feel at home experimenting, prototyping, and vibe coding your way to a working solution, as well as presenting your results in a structured way, to be able to work within very large data quantities.
Your Responsibilities
- Create tools that automate motion capture processing workflows
- Build new products and internal tools, and improve existing ones through research, design, experimentation, and testing
- Handle data synchronization across our pipeline based on our existing scripts
- Vibe code prototypes and quick solutions to some one-time issues and turn them into feedback for the team on how to capture or process better
- Collaborate with animators, directors and leads to understand technical requirements
Requirements
- Solid programming fundamentals (Python preferred, but we care more about how you think than which language you use)
- Curiosity about motion, animation, and the math behind them
- Comfort with vibe coding and rapid prototyping
- Hands-on experience with AI tools
- Willingness to read scientific papers and translate ideas into working code
- Independence, proactivity, and a hands-on attitude
- Communicative English
Nice to Have
- Experience in film editing, rendering, or computer vision
- Experience with motion capture, animation, or 3D data
- Interest in robotics, digital humans, or generative AI
- Familiarity with tools like MotionBuilder, Blender, Maya, or Unreal
What we offer
- Work with a team of the best motion specialists
- Work in a unique, highly specialized studio full of modern technology
- Collaboration with the biggest players in the technology market
- Attractive salary based on experience and skills
- Umowa o pracę / employment contract or other form if preferred by the candidate
- Additional quarterly bonuses
- Flexible working hours
- Participation in industry conferences and events
- Individual development budget
- Private healthcare
- Multisport card
- Excellent coffee
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