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September 3, 2026

Head of Studio - Experiential Technology & Immersive Systems

Senior • Remote

A unique opportunity has opened for an experienced creative technology leader to take ownership of world-class immersive experiences combining real-time content, interactive systems, and large-scale digital installations.

The Head of Studio will bridge creative vision with technical execution, leading the full journey from concept and visual direction through technical architecture, production pipelines, and final delivery of immersive experiences for global projects. This role offers the opportunity to shape ambitious experiences at the intersection of art and technology.

What We Offer

  • Remote from Poland opportunity with business trips
  • Work on global immersive technology projects
  • High ownership over creative and technical direction
  • Opportunity to shape production pipelines and studio capabilities
  • Collaboration with talented creatives, engineers, and technical specialists
  • Exposure to cutting-edge real-time technologies and large-scale installations
  • International projects and travel opportunities

Your Role

  • Lead the end-to-end production ecosystem, from creative concept to technical delivery
  • Define visual direction across real-time, interactive, and pre-rendered content
  • Translate creative ideas into technically executable solutions
  • Design and optimise pipelines across CG, 3D, motion, and real-time environments
  • Oversee Unreal Engine workflows, interactive systems, and A/V integrations
  • Ensure successful integration between content, software, and hardware
  • Define technical approaches including rendering pipelines, pixel mapping, resolution strategies, and playback systems
  • Lead distributed teams of designers, artists, developers, and technical specialists
  • Build scalable workflows, production standards, and quality processes
  • Support technical proposals, budgeting, resource planning, and project delivery
  • Collaborate with creative, production, and engineering teams to balance ambition with feasibility

Candidate Profile

  • Strong experience in experiential technology, immersive installations, or large-scale digital productions
  • Hands-on expertise with Unreal Engine and real-time environments
  • Understanding of interactive technologies such as TouchDesigner, Ventuz, custom applications, or sensor-based systems
  • Experience with CG, motion design, and creative technology pipelines
  • Understanding of LED systems, media servers, A/V infrastructure, pixel mapping, and synchronisation workflows
  • Delivery of complex multi-system projects from concept to execution
  • Experience leading cross-functional and distributed teams
  • Ability to combine creative excellence with technical decision-making
  • Comfort working with clients, partners, vendors, and internal teams
  • Strong English communication skills; Arabic is a plus
  • An existing network of technical partners, studios, or freelancers is nice to have

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