
Staff Mobile Engineer (Session Replay)
Grafana Labs
14m ago • Remote
Senior
Remote
189,374 - 227,249 USD/yr
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Potential salary for Staff Mobile Engineer (Session Replay) role
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$189,374 – $227,249/year
Quick Facts
Role: Staff Mobile Engineer focused on Mobile Session Replay
Scope: Android-first capture and replay library, then iOS and cross-platform SDKs
Location: Remote (US/Canada; Eastern or Central time zones considered)
Description
You will be the technical lead for mobile capture and replay—owning the on-device replay library end to end, designing privacy-by-default masking and consent controls, and keeping overhead low on real devices. You will build the integration layer so replay is tied to the active RUM session and adapts to screen/navigation changes, and collaborate across the stack on ingest/upload/storage, session inactivity, and the timeline player. You will define quality and compatibility (tests, CI, device/OS coverage, and backwards-compatible SDK upgrades) and mentor engineers while engaging with customers for structured feedback and adoption.
Responsibilities
Own the on-device replay library end to end (starting with Android; extending to iOS)
Make privacy the default with masking/redaction and consent controls
Keep overhead low and measure impact on startup time, UI responsiveness, battery, memory, network, and disk while the app is actively used; enable fidelity vs. cost tradeoffs
Build the integration layer (adapters for active RUM session, sampling decisions, and screen/navigation changes)
Work with Frontend and Mobile Observability teams across capture, upload, storage, session inactivity handling, and the timeline player experience
Evaluate format/API tradeoffs instead of assuming the current prototype is final
Define quality and compatibility: automated tests, CI, device/OS coverage, and backwards-compatible upgrade paths
Engage with customers: calls, structured feedback, and support for instrumentation and adoption
Mentor engineers and grow technical leadership
Requirements
Deep native mobile engineering experience on Android (Kotlin/Java) or iOS (Swift/Obj-C); Android depth is prioritized for the first hire
Willingness to learn and contribute across platforms over time
Experience building/maintaining mobile SDKs or platform libraries used by external developers
Care about developer experience, API design, and safe upgrade paths
Experience with performance-sensitive code (startup time, memory, battery, network efficiency, background execution limits)
Comfort with media and rendering pipelines (capturing screen content, frames/bitmaps, encoding/handling video)
Ability to take a product from 0 to 1 in ambiguous spaces and work autonomously
User-centered approach and understanding of customer context/goals
Thoughtful about privacy and security on user devices, including sensitive data handling
Clear English communication in a remote-first environment
Collaboration and consensus-based work style
Ability to use AI tools as part of the engineering workflow
Benefits
100% remote culture and global team collaboration
Developer productivity support with optional AI coding assistants and a company-funded usage budget
Access to modern frontier AI models from OpenAI, Anthropic, and Google
RSUs with ownership in the company’s success
Global annual leave policy (30 days), including Grafana Shutdown Days
Transparent communication and empowered teams
In-person onboarding
Equal opportunity employer
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