Prototyping Systems Engineer (Platform Architecture)

Apple

Cupertino, CA • 12m ago • On-site

Senior

On-site

184,700 - 277,600 USD/yr

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Potential salary for Prototyping Systems Engineer (Platform Architecture) role

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$184,700 – $277,600/year

Quick Facts

  • Role: Prototyping Systems Engineer (Platform Architecture)

Description

The Platform Architecture systems prototyping team builds “livable prototypes”—complete hardware and software product concepts people can actually hold, interact with, and use in daily life. In this role, you will build end-to-end prototype systems from initial sketches to working devices, integrating sensors, edge compute, real-time audio/video streams, and local or cloud AI models depending on the project. You’ll collaborate with hardware, silicon, software, and ML partners to combine technologies in new ways.

Responsibilities

  • Build end-to-end prototype systems from whiteboard sketches to working devices

  • Integrate custom sensors, edge compute modules, and real-time audio/video streams

  • Connect local and cloud AI models

  • Build interactive user interfaces

  • Partner across hardware, silicon, software, and ML teams to solve complex problems

Requirements

  • BS degree in CS, CE, EECS, or a related engineering discipline (or equivalent industry experience)

  • Experience designing and building software and computer systems

  • Experience programming in one or more of: Swift, Rust, Python, C, C++, Go, TypeScript

  • Experience developing or integrating AI/ML models and services into software applications

  • Experience interfacing software with hardware devices, sensors, or embedded platforms

Benefits

  • Develop forward-looking prototype systems and experiences with engineers and designers

  • Apply emerging AI capabilities and build systems from scratch

  • Help deliver intuitive technology experiences through ambitious, exploratory work

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