June 9, 2026

Unity Developer (f/m/d)

Mid • Hybrid

Wroclaw, Poland

HYBRID WORK MODEL: 3 DAYS PER WEEK (60%) IN OUR WROCLAW OFFICE AND 2 DAYS REMOTE

About us

Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!

What is this job all about?

We’re seeking a talented Unity Developer (f/m/d). You will bring new ideas to life and make a real impact in mobile gaming. You’ll be part of a passionate team, building exciting features, fine‑tuning performance, and keeping the player experience top‑tier. If creating games that millions enjoy excites you, this is the place to make it happen!

What will you be doing?

  • Implementing new game features;

  • Collaborating with QA, Artists, and Designers;

  • Improving technical pipelines;

  • Identifying and fixing performance bottlenecks;

  • Ensuring high standards and good coding practices.

What are we looking for?

  • Professional experience with mobile game development;

  • Knowledge of Unity 3D, including UI, rendering, and asset bundles;

  • Knowledge of C#;

  • Good communication skills and being a team player;

  • Knowledge of optimization techniques and experience with profiling tools;

  • Understanding of common architectural patterns and knowledge of good coding practices;

  • At least a basic understanding of data structures.

Amaze us with:

  • Hobby projects that can show your interests in software development;

  • Tools development experience;

  • Game prototyping experience;

  • Experience with CI / CD pipelines;

  • Participation in game jams;

  • Experience in working with a client-server architecture.

Please submit your CV in English.

Perks for interns:

GREAT ENVIRONMENT:

  • Continuous mentorship throughout the entire internship;

  • Tailored onboarding process;

  • Opportunities to work independently on tasks and see your impact on a live product;

  • Autonomy mode and freedom of making partnership decisions.

PERSONAL DEVELOPMENT:

  • Safe environment and setting that boost your EXP points and skills;

  • Opportunity to learn from top-notch gaming industry experts;

  • Communities of practice and educational books of your choice;

  • A chance to network with gaming professionals and other passionate interns.

COMFORT:

  • Contract of mandate;

  • Working hardware matters – win or Mac – take your pick;

  • Attractive remuneration;

  • Easy accessible modern office in the center of Wroclaw.

CARE:

  • Free breakfasts, lunch days, fresh veggies & fruits, and refreshments in the office;

  • In-office massage;

  • Participation in all team and company events.

Please submit your CV in English.

Similar jobs you might like

Technology

Ten Square Games

Frontend Developer Intern (f/m/d)

Intern

Hybrid

Wroclaw, Poland

🏢 Summary: Frontend Internship focused on supporting the development of in-house web applications and tools, implementing simple UI features, and collaborating with frontend and backend teams. The role offers hands-on experience with modern JavaScript frameworks and active participation in code reviews, testing, and bug fixing. Interns contribute to real products while learning frontend best practices in a hybrid work model. 🗂️ Requirements: Basic understanding of HTML, Basic understanding of CSS, Basic understanding of JavaScript, Understanding of web application architecture, Knowledge of Git version control, Analytical problem-solving skills, Foundation in computer science, Ability to test and debug code 📃 Skills: JavaScript, TypeScript, React, Next.js, HTML, CSS, Git, REST, API 🏢 Description: HYBRID WORK MODEL: 3 DAYS PER WEEK (60%) IN OUR WROCLAW OFFICE AND 2 DAYS REMOTE About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is the TSG internship program all about? By joining TSG as an intern , you’ll become a full-fledged member of the team, which means that you won’t just be learning for three months, you’ll also have a real impact on our products. Don’t worry, though! We’ll make sure you have our support on every step of that road. Do you want to Unlock Excitement? Check out what we have in store for you. What will you be doing? Supporting the development of in-house web applications and tools; Implementing simple frontend features based on given specifications and guidelines; Working with technologies such as JavaScript, TypeScript, React or Next.js; Ensuring basic responsiveness and usability of interfaces; Testing and verifying your work before delivery (manual testing, code reviews, etc.); Collaborating closely with other frontend developers and the backend team; Fixing bugs and assisting in improving existing solutions; Actively learning and applying best practices in frontend development; Participating in the daily work of the frontend team. What are we looking for? Analytical problem-solving skills with a solid foundation in computer science; Basic understanding of HTML, CSS, JS, and how web applications work; Knowledge of GIT version control; “Can do” attitude and willingness to learn; Good communication skills and ability to work in a team; Curiosity, reliability, and self-motivation, Student status is a plus. Amaze us with: Knowledge of TypeScript; Experience with React or Next.js; Understanding of API integration (REST); Olympiad achievements (e.g., in informatics); Any personal or hobby projects (e.g., GitHub portfolio); Interest in game development. Piece of advice: It’s worth taking a moment to think about which role suits you best. Applying for several positions at once doesn’t really increase your chances. In fact, it might make it seem like you’re not sure what you’re looking for. Perks for interns: GREAT ENVIRONMENT: Continuous mentorship throughout the entire internship; Tailored onboarding process; Opportunities to work independently on tasks and see your impact on a live product; Autonomy mode and freedom of making partnership decisions. PERSONAL DEVELOPMENT: Safe environment and setting that boost your EXP points and skills; Opportunity to learn from top-notch gaming industry experts; Communities of practice and educational books of your choice; A chance to network with gaming professionals and other passionate interns. COMFORT: Contract of mandate; Working hardware matters – win or Mac – take your pick; Attractive remuneration; Easy accessible modern office in the center of Wroclaw. CARE: Free breakfasts, lunch days, fresh veggies & fruits, and refreshments in the office; In-office massage; Participation in all team and company events. Please submit your CV in English.

Technology

Ten Square Games

Java Developer Intern (f/m/d)

Intern

Hybrid

Wroclaw, Poland

🏢 Summary: Backend internship focused on developing and maintaining game-related services, implementing new functionalities, fixing bugs, and ensuring code quality within a live mobile product. The role involves close collaboration with developers, QAs, and designers while gaining hands-on experience with backend technologies. Interns actively contribute to production systems and follow best engineering practices. 🗂️ Requirements: Basic knowledge of Java, Understanding of OOP, Understanding of SOLID principles, Knowledge of Git, Analytical problem-solving skills, Foundation in computer science, Ability to write and run unit tests, Student status (preferred) 📃 Skills: Java, Git, OOP, SOLID, Redis, SpringBoot, PostgreSQL, ProtocolBuffers, Jenkins, Maven, Python, Netty 🏢 Description: About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is the TSG internship program all about? By joining TSG as an intern , you’ll become a full-fledged member of the team, which means that you won’t just be learning for three months, you’ll also have a real impact on our products. Don’t worry, though! We’ll make sure you have our support on every step of that road. Do you want to Unlock Excitement? Check out what we have in store for you. What will you be doing? Implementing new functionalities based on the given specifications and guidelines; Searching for references needed to carry out the tasks based on set guidelines and consult them with a leader; Willingness to learn new things and being open to the ideas of others; Seeking knowledge, not being afraid to ask questions about certain product modules/functionalities/technologies/solutions; Testing & verifying your work before delivering - dev tests, unit tests, code reviews, etc.; Collaborating with the product team and work closely with the development team (QAs, game designers, frontend developers); Fixing bugs and performance issues; Learning and ensuring high standards and good coding practices; Participating in the daily life of the backend product team. What are we looking for? Basic knowledge of Java; Analytical problem-solving skills with a solid foundation in computer science; Knowledge of the GIT version control system; “Can do” attitude; Good communication skills and being a team player; Understanding of OOP paradigm; Understanding of SOLID principles; Reliable, self-motivated, curious; Student status is a plus. Amaze us with: Experience in Redis, SpringBoot, PostgreSQL, Protocol Buffers, Jenkins, Maven, Python 3, Netty; Olympiad achievements (e.g., in informatics); Any personal or hobby projects (e.g., GitHub portfolio). Piece of advice: It’s worth taking a moment to think about which role suits you best. Applying for several positions at once doesn’t really increase your chances. In fact, it might make it seem like you’re not sure what you’re looking for. Perks for interns: GREAT ENVIRONMENT: Continuous mentorship throughout the entire internship; Tailored onboarding process; Opportunities to work independently on tasks and see your impact on a live product; Autonomy mode and freedom of making partnership decisions. PERSONAL DEVELOPMENT: Safe environment and setting that boost your EXP points and skills; Opportunity to learn from top-notch gaming industry experts; Communities of practice and educational books of your choice; A chance to network with gaming professionals and other passionate interns. COMFORT: Contract of mandate; Working hardware matters – win or Mac – take your pick; Attractive remuneration; Easy accessible modern office in the center of Wroclaw. CARE: Free breakfasts, lunch days, fresh veggies & fruits, and refreshments in the office; In-office massage; Participation in all team and company events. Please submit your CV in English.

Technology

Ten Square Games

Playable Ads Developer (f/m/d)

Mid

Remote

Wroclaw, DS, Poland

🏢 Summary: Autonomous Playable Ads Developer role focused on building high-performance HTML5 mini-games for global ad networks. You will own the full development lifecycle, transforming creative concepts into lightweight, single-file interactive ads optimized for millions of users. The position emphasizes technical ownership, optimization, and rapid iteration based on performance data. 🗂️ Requirements: 3+ years experience in game development or creative coding, Experience with HTML5-based game engines, Proficiency in JavaScript or TypeScript, Ability to work independently as a solo developer, Experience building and optimizing single-file playable ads (<5MB), Knowledge of MRAID and ad network technical requirements, Experience debugging cross-browser and cross-device issues, Experience optimizing 2D/3D assets for web performance 📃 Skills: JavaScript, TypeScript, HTML5, Cocos, PlayCanvas, Phaser, MRAID, WebGL, iOS, Android 🏢 Description: About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is this job all about? We are looking for a highly autonomous Playable Ads Developer (f/m/d) to join our Creative Production team. You will be the sole technical owner of our interactive ad suite. Your mission is to transform game mechanics and creative concepts into lightweight, high-performance "mini-games" that drive millions of installs across global ad networks. Why should you join us? Creative Autonomy: You own the stack. No legacy code or lead developers to gatekeep your process - you decide the best tools for the job. High-Velocity Impact: Your work goes live to millions. You’ll work directly with UA to see how your code impacts ROI in real-time. The "Maker" Seat: This isn't a ticket-crushing role. You are a bridge between engineering and art, focusing on "juice," game feel, and innovation. What will you be doing? End-to-End Development: Take a creative concept from the design team and build the full playable experience from scratch. Platform Optimization: Ensure playables meet strict "single-file" and size constraints (often <5MB) for Meta, AppLovin, Google, and more. Asset Management: Work with 2D/3D assets, optimizing textures and animations for web performance without losing visual quality. A/B Testing & Iteration: Quickly modify gameplay variables (difficulty, speed, CTA timing) based on performance data. Technical Troubleshooting: Debug cross-browser and cross-device issues (iOS/Android) to ensure a seamless user experience. What are we looking for? Experience: 3+ years in game development or creative coding, specifically with HTML5-based engines. Autonomy: Proven ability to work as a solo developer - setting up your own pipelines and solving technical roadblocks without a lead dev. Tech Stack: Proficiency in JavaScript/TypeScript. Experience with web-native engines like Cocos Creator, PlayCanvas, or Phaser. Network Knowledge: Deep understanding of MRAID and specific ad network technical requirements. Creative Eye: You don't just "code to spec" - you understand what makes a game feel "juicy" (animations, particles, haptics). We believe that work is much more than the benefits that you receive, although we have quite a few of those: Clear career path & internal mobility; Tailored language lessons; Individual and team training budget; Relocation package; Choice of hardware - win or mac – take your pick; Stay in the game - program for moms; Free breakfast; Concierge service - to make your life easier; In-office massage; Psychological support; Worksmile cafeteria of benefits - individual fit; CSR impact activities. At Ten Square Games, sustainability is at the heart of how we play. We’re not just here to make games – we’re here to make a difference. From inspiring climate awareness among players to supporting nonprofits and putting actions that mitigate our climate impact into place, we’re all in. We’ve built an inclusive workspace where every voice counts, bringing fresh ideas to the table and shaping the future of gaming for all. With a merit-based recruitment approach, we welcome everyone ready to help us level up. Dive into exciting projects, make an impact, and be part of the future with us! Please submit your CV in English.

Technology

Ten Square Games

Playable Ads Developer (f/m/d)

Mid

Remote

Wroclaw, Poland

🏢 Summary: Autonomous Playable Ads Developer role focused on building high-performance HTML5 mini-games for global ad networks. The position involves end-to-end development of interactive ads, optimizing them for strict size and platform constraints, and iterating based on performance data. You will own the full technical stack and ensure cross-platform compatibility and web performance. 🗂️ Requirements: 3+ years of experience in game development or creative coding with HTML5-based engines, Proficiency in JavaScript and TypeScript, Experience with web-native engines, Ability to work as a solo developer and set up own development pipelines, Experience building and optimizing lightweight web playables under strict size constraints, Knowledge of MRAID and ad network technical requirements, Experience debugging cross-browser and cross-device issues, Experience optimizing 2D/3D assets for web performance 📃 Skills: JavaScript, TypeScript, HTML5, Cocos, PlayCanvas, Phaser, MRAID, iOS, Android, WebGL 🏢 Description: About us Hi, we are Ten Square Games , and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you! What is this job all about? We are looking for a highly autonomous Playable Ads Developer (f/m/d) to join our Creative Production team. You will be the sole technical owner of our interactive ad suite. Your mission is to transform game mechanics and creative concepts into lightweight, high-performance "mini-games" that drive millions of installs across global ad networks. Why should you join us? Creative Autonomy: You own the stack. No legacy code or lead developers to gatekeep your process - you decide the best tools for the job. High-Velocity Impact: Your work goes live to millions. You’ll work directly with UA to see how your code impacts ROI in real-time. The "Maker" Seat: This isn't a ticket-crushing role. You are a bridge between engineering and art, focusing on "juice," game feel, and innovation. What will you be doing? End-to-End Development: Take a creative concept from the design team and build the full playable experience from scratch. Platform Optimization: Ensure playables meet strict "single-file" and size constraints (often <5MB) for Meta, AppLovin, Google, and more. Asset Management: Work with 2D/3D assets, optimizing textures and animations for web performance without losing visual quality. A/B Testing & Iteration: Quickly modify gameplay variables (difficulty, speed, CTA timing) based on performance data. Technical Troubleshooting: Debug cross-browser and cross-device issues (iOS/Android) to ensure a seamless user experience. What are we looking for? Experience: 3+ years in game development or creative coding, specifically with HTML5-based engines. Autonomy: Proven ability to work as a solo developer - setting up your own pipelines and solving technical roadblocks without a lead dev. Tech Stack: Proficiency in JavaScript/TypeScript. Experience with web-native engines like Cocos Creator, PlayCanvas, or Phaser. Network Knowledge: Deep understanding of MRAID and specific ad network technical requirements. Creative Eye: You don't just "code to spec" - you understand what makes a game feel "juicy" (animations, particles, haptics). We believe that work is much more than the benefits that you receive, although we have quite a few of those: Clear career path & internal mobility; Tailored language lessons; Individual and team training budget; Relocation package; Choice of hardware - win or mac – take your pick; Stay in the game - program for moms; Free breakfast; Concierge service - to make your life easier; In-office massage; Psychological support; Worksmile cafeteria of benefits - individual fit; CSR impact activities. At Ten Square Games, sustainability is at the heart of how we play. We’re not just here to make games – we’re here to make a difference. From inspiring climate awareness among players to supporting nonprofits and putting actions that mitigate our climate impact into place, we’re all in. We’ve built an inclusive workspace where every voice counts, bringing fresh ideas to the table and shaping the future of gaming for all. With a merit-based recruitment approach, we welcome everyone ready to help us level up. Dive into exciting projects, make an impact, and be part of the future with us! Please submit your CV in English.

Technology

Artifex Mundi

Senior Unity Programmer

Senior

Remote

Katowice, Poland

🏢 Summary: Senior Unity Programmer role focused on designing and implementing scalable game systems and features for a tactical RPG in Unity. The position involves shaping technical architecture, optimizing performance, and ensuring high code quality across the project. The role includes technical decision-making, code reviews, and close collaboration with cross-functional teams. 🗂️ Requirements: Minimum 5 years commercial experience in C#, 3–5 years professional experience with Unity, Strong knowledge of application architecture and design patterns, Knowledge of Clean Code and SOLID principles, Experience designing scalable systems, Experience with profiling and performance optimization, Ability to analyze CPU/GPU/memory bottlenecks, Knowledge of game development lifecycle, Proficiency with Git, Experience debugging complex technical issues, Ability to conduct code reviews, Experience using AI tools for code generation 📃 Skills: C#, Unity, Git, SOLID, CleanCode, Profiling, Optimization, CPU, GPU, Memory, Debugging, AI, Codex, Claude, DependencyInjection, AssetBundles 🏢 Description: Jesteśmy twórcami gier mobile F2P z 20 latami doświadczenia i ponad 100 osobami na pokładzie, z podziałem na dwa niezależne studia: Adventure i RPG. Nasz zespół RPG pracuje nad Void Hunters – taktycznym RPG, w którym stawiamy na głębię systemów, rozwój drużyny i świadome decyzje gracza. Projekt łączy turową walkę z rozbudowaną progresją oraz mechanikami budowania synergii między bohaterami. Więcej info o projekcie znajdziesz na stronie projektu: https://voidhunters.com Obecnie poszukujemy osoby na stanowisko: Senior Unity Programmer Twoje codzienne zadania: projektowanie i tworzenie architektury dla nowych feature’ów i systemów w grze; implementacja nowych funkcjonalności w Unity / C# z dbałością o jakość, wydajność i skalowalność; współtworzenie technicznej wizji projektu oraz proponowanie kierunków rozwoju kodu i architektury; podejmowanie decyzji technicznych dotyczących rozwoju projektu i jakości rozwiązań; rozwój oraz utrzymanie istniejących systemów i narzędzi wspierających produkcję; współpraca z game designerami, artystami, QA i producentami przy przekładaniu założeń projektowych na rozwiązania techniczne; dbanie o spójność architektury i wysoką jakość kodu w całym projekcie; identyfikowanie ryzyk technicznych oraz proponowanie rozwiązań ograniczających problemy na dalszych etapach produkcji; optymalizacja wydajności i stabilności projektu; wspieranie zespołu poprzez code review. Wymagania: minimum 5 lat doświadczenia w programowaniu komercyjnych projektów w C# oraz 3–5 lat doświadczenia w pracy z Unity; bardzo dobra znajomość architektury aplikacji, wzorców projektowych, zasad clean code, SOLID oraz dobrych praktyk programistycznych; doświadczenie w projektowaniu i rozwijaniu skalowalnych systemów umiejętność pracy z profilowaniem, optymalizacją wydajności oraz analizą bottlenecków CPU/GPU/memory; dobra znajomość cyklu życia aplikacji i procesu developmentu gier; dobra znajomość Git; umiejętność pisania czytelnego, testowalnego i łatwego w utrzymaniu kodu; doświadczenie w debugowaniu złożonych problemów technicznych; umiejętność samodzielnego podejmowania decyzji technicznych i proponowania rozwiązań; doświadczenie we współpracy z designerami, artystami, QA oraz innymi programistami; umiejętność prowadzenia code review i mentoringu mniej doświadczonych członków zespołu; umiejętność korzystania z narzędzi AI do generacji kodu (codex, claude code); samodzielność, proaktywność i nastawienie na rozwiązywanie problemów; dobra komunikacja i umiejętność tłumaczenia kwestii technicznych biznesowi lub designowi; umiejętność organizacji pracy własnej i priorytetyzacji zadań; otwartość na feedback i chęć wspierania rozwoju zespołu. Mile widziane: doświadczenie przy tworzeniu gier mobilnych, PC lub konsolowych; znajomość Asset Bundles, i systemów dependency injection; znajomość systemów analitycznych, crash reportingu i liveops; doświadczenie w pracy nad projektami free-to-play; udział w wydaniu co najmniej jednego tytułu na rynek. W ramach współpracy oferujemy: udział w zyskach (program bonusowy); realny wpływ na rozwój naszych gier; atmosferę opartą na szacunku, zaufaniu i komunikacji bez zbędnej biurokracji i skomplikowanych procedur; możliwość wyboru trybu pracy (office-first, remote lub hybryda); elastyczne godziny pracy (core hours: 10:00 – 15:00); budżet szkoleniowy; program kafeteryjny, w ramach którego możesz wybrać swoje benefity pozapłacowe, m.in . prywatną opiekę medyczną i kartę MultiSport; darmowy parking pod naszym biurem.

Technology

FUN CRAFTERS SP. Z O O.

Dev QA Specialist

Mid

Remote

Krakow, Poland

🏢 Summary: QA Engineer role in mobile game development focused on ensuring performance, stability, and technical quality of Unity-based games across Android and iOS. The position involves performance testing, CI/CD validation, stress testing, and close collaboration with development teams throughout the product lifecycle. 🗂️ Requirements: Minimum 2 years commercial QA experience in game development, Proficiency with Unity editor, Proficiency with GIT, Understanding of CI/CD processes, Experience building APKs and distributing via GPC and Testflight, Knowledge of Addressables and OTA updates, Experience in mobile games testing, Knowledge of Android and iOS environments, Knowledge of testing methodologies, Experience with Jira or similar tracking tools, Written and spoken English proficiency 📃 Skills: Unity, GIT, CI/CD, Android, iOS, Jira, C#, APK, Testflight, GPC, Addressables, OTA 🏢 Description: At Fun Crafters, we're not just another gaming company; we're a passionate community of gaming enthusiasts and innovators with over a decade of expertise in crafting engaging mobile games. With a mission to create unforgettable gaming experiences, we've carved our path in the gaming industry. Join us to unleash your creativity, shape the future of mobile gaming, and be part of a team where your ideas matter. Welcome to a world where fun knows no bounds! Responsibilities: Assisting developers with investigations, testing of things in progress, looking for a tricky steps to reproduce certain scenarios Verifying that application complies with tech KPIs (measuring battery drains, FPS, Draw Calls, loading times etc etc) Using various tools for technical checks (jittering network connection by purpose, looking at memory cleanup processes etc) Building scenarios for stress and load tests Defining specs for inhouse tools and debug utilities Identifying relevant areas for pre-merge testing Collaborating with other stakeholders and team members Monitoring product quality and reporting bugs Participating in the entire product life cycle Requirements: At least 2 years of commercial experience in dev QA in games industry (must have) Being proficient with Unity editor Being proficient with GIT Understanding basics of CI/CD (building APKs, distribution through GPC and Testflight, Addressables and OTA updates) Proven experience in mobile games testing Knowledge of Android & iOS environments Knowledge of testing methodologies Strong analytical and problem-solving skills Excellent communication and collaboration skills Written and spoken proficiency in English Experience in working with Jira or other databases Bonus points: Experience in performance testing Experience in compatibility testing Knowledge of basic test automation Programming background or skills (especially with C#) Ability to work in our office in Krakow from time to time What we offer: An exhilarating role in the mobile RPG gaming industry. Flexible employment terms: employment contract or B2B. Work environment of your choice: remote, in-office, or a hybrid model. A competitive benefits package tailored to your needs. A modern office space equipped with everything you need to succeed.

Technology

EPAM Systems

Senior C++ Engineer

Senior

Hybrid

Krakow, Poland

🏢 Summary: Senior or Lead C++ Engineer role focused on developing and optimizing high-performance C++ applications in a Unix/Linux environment for the banking and financial services sector. The position involves low-level engineering, shell scripting, code reviews, and collaboration on complex technical challenges in a hybrid work model. Candidates will work with modern C++ standards and contribute to technically advanced engineering projects. 🗂️ Requirements: 3+ years of software development experience, Strong knowledge of modern C++, Experience with C++11, Experience with C++14, Experience with C++17, Experience with C++20, Solid experience with UNIX/Linux, Expertise in UNIX shell scripting, English proficiency at B2 level or higher 📃 Skills: C++, C++11, C++14, C++17, C++20, UNIX, Linux, Shell, Git, Python 🏢 Description: Are you a true C++ enthusiast who lives and breathes modern C++? Do you thrive in a Unix/Linux environment and enjoy working close to the hardware? If you consider yourself a C++ geek who values hands-on engineering and understands hardware at a fundamental level, we want to hear from you! We are seeking a skilled Senior or Lead C++ Engineer to join a Project for our Client, a global leader in the area of banking, investment banking and financial services. This position offers a hybrid model of work, with 3 days per week working from the office located in Wroclaw or Krakow. Responsibilities Design, develop, and optimize high-performance C++ applications Work closely with hardware, leveraging your deep understanding of system internals Write and maintain UNIX shell scripts to automate engineering workflows Collaborate with other engineers to solve complex technical challenges Contribute to a culture of technical excellence and innovation Deliver high quality code, aligned with guidelines and standards Conduct code reviews and test software as needed Add value to the Team through your knowledge and programming skills and grow in achieving unique and outstanding performance Learn from your motivated and skilled colleagues and in turn share your knowledge with other team members Requirements 3+ years of experience in software development Strong proficiency in modern C++ (C++11/14/17/20) Solid experience with UNIX/Linux environments Expertise in UNIX shell scripting English proficiency at B2 level or higher Nice to have Experience with Git for version control Familiarity with Python for scripting and automation We offer We gather like-minded people: Engineering community of industry professionals Friendly team and enjoyable working environment Flexible schedule and opportunity to work remotely within Poland Chance to work abroad for up to 60 days annually Business-driven relocation opportunities We provide growth opportunities: Outstanding career roadmap Leadership development, career advising, soft skills, and well-being programs Certification (GCP, Azure, AWS) Unlimited access to LinkedIn Learning, Get Abstract, Cloud Guru English classes We cover it all: Stable income (Employment Contract or B2B) Participation in the Employee Stock Purchase Plan Benefits package (health insurance, multisport, shopping vouchers) Strategically located offices featuring entertainment and relaxation zones, table tennis and football, free snacks, fantastic coffee, and more Referral bonuses Corporate, social and well-being events Please, note: The set of bonuses might vary based on the role you apply for – specifics will be discussed with our recruiter during the general interview. We will reach out to selected candidates exclusively. EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

Technology

EPAM Systems

Senior C++ Engineer

Senior

Hybrid

Wroclaw, Poland

🏢 Summary: Senior or Lead C++ Engineer role focused on developing and optimizing high-performance C++ applications in a Unix/Linux environment for the banking and financial services sector. The position involves low-level system work, shell scripting, code reviews, and collaboration on complex engineering challenges in a hybrid work model based in Wroclaw or Krakow. 🗂️ Requirements: 3+ years of software development experience, Strong knowledge of modern C++, Experience with UNIX/Linux environments, Expertise in UNIX shell scripting, English proficiency at B2 level or higher 📃 Skills: C++, UNIX, Linux, Shell, Git, Python 🏢 Description: Are you a true C++ enthusiast who lives and breathes modern C++? Do you thrive in a Unix/Linux environment and enjoy working close to the hardware? If you consider yourself a C++ geek who values hands-on engineering and understands hardware at a fundamental level, we want to hear from you! We are seeking a skilled Senior or Lead C++ Engineer to join a Project for our Client, a global leader in the area of banking, investment banking and financial services. This position offers a hybrid model of work, with 3 days per week working from the office located in Wroclaw or Krakow. Responsibilities Design, develop, and optimize high-performance C++ applications Work closely with hardware, leveraging your deep understanding of system internals Write and maintain UNIX shell scripts to automate engineering workflows Collaborate with other engineers to solve complex technical challenges Contribute to a culture of technical excellence and innovation Deliver high quality code, aligned with guidelines and standards Conduct code reviews and test software as needed Add value to the Team through your knowledge and programming skills and grow in achieving unique and outstanding performance Learn from your motivated and skilled colleagues and in turn share your knowledge with other team members Requirements 3+ years of experience in software development Strong proficiency in modern C++ (C++11/14/17/20) Solid experience with UNIX/Linux environments Expertise in UNIX shell scripting English proficiency at B2 level or higher Nice to have Experience with Git for version control Familiarity with Python for scripting and automation We offer We gather like-minded people: Engineering community of industry professionals Friendly team and enjoyable working environment Flexible schedule and opportunity to work remotely within Poland Chance to work abroad for up to 60 days annually Business-driven relocation opportunities We provide growth opportunities: Outstanding career roadmap Leadership development, career advising, soft skills, and well-being programs Certification (GCP, Azure, AWS) Unlimited access to LinkedIn Learning, Get Abstract, Cloud Guru English classes We cover it all: Stable income (Employment Contract or B2B) Participation in the Employee Stock Purchase Plan Benefits package (health insurance, multisport, shopping vouchers) Strategically located offices featuring entertainment and relaxation zones, table tennis and football, free snacks, fantastic coffee, and more Referral bonuses Corporate, social and well-being events Please, note: The set of bonuses might vary based on the role you apply for – specifics will be discussed with our recruiter during the general interview. We will reach out to selected candidates exclusively. EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

Technology

Awaken Realms

Unreal Tools Developer

Mid

Remote

Wroclaw, Poland

12,000 - 17,000 PLN/mo

🏢 Summary: Development of internal tools and editor extensions for Unreal Engine to support the production of an ambitious open world RPG. The role focuses on building and optimizing content pipelines, improving team workflows, and extending Unreal Editor functionality. The position also involves code reviews and knowledge sharing within a team transitioning to Unreal Engine. 🗂️ Requirements: Minimum 2 years experience developing tools and extensions in Unreal Engine, Experience creating plugins and editor extensions, Strong knowledge of Unreal Engine architecture and API, Advanced C++ proficiency, Experience with Slate or UMG, Experience with Editor Utility Widgets, Experience with Perforce, Ability to design and optimize content pipelines, Ability to review code and maintain code quality 📃 Skills: UnrealEngine, C++, Slate, UMG, EditorUtilityWidgets, Perforce, Blueprint, Jenkins, Horde, Python, DOD, ECS, Mass, CICD 🏢 Description: 🎲Change the Game!🎮 Jesteśmy zespołem, który ma już za sobą 2 duże premiery w świecie Tainted Grail Conquest i Tainted Grail The Fall of Avalon . Ostatnia z nich to ambitny open world RPG określany przez wiele mediów jako “Polski Skyrim” z recenzjami na poziomie 87% w największym sklepie. Obie gry powstały na bazie silnika Unity. Obecnie rozpoczynamy nowy projekt, który jest w bardzo wczesnej fazie, jest to RPG na Unreal Engine z mocnym wykorzystaniem DOD i Mass. Szukamy Unreal Tools Developera, który pomoże nam w stworzeniu efektywnych narzędzi i usprawnieniu pipeline'u pracy na silniku Unreal Engine, aby sprostać wymaganiom ambitnej gry RPG. Większość zespołu dopiero uczy się Unreala, dlatego zależy nam na dobrej znajomości tego silnika u Ciebie i chęci do dzielenia się wiedzą, w szczególności w zakresie rozszerzania funkcjonalności edytora. Twoje Obowiązki: Projektowanie, implementacja i utrzymanie wydajnych narzędzi oraz usprawnień dla Unreal Engine, wspierających workflow innych zespołów (programistów, artystów i designerów). Tworzenie i optymalizacja pipeline’ów contentowych (np. import/eksport danych, automatyzacja procesów). Ścisła współpraca z innymi działami w celu identyfikacji i realizacji potrzeb na nowe narzędzia. Dzielenie się wiedzą z resztą zespołu. Sprawdzanie kodu innych programistów. Oczekujemy 2 lat doświadczenia w tworzeniu narzędzi i rozszerzeń na Unreal Engine (w tym pluginów oraz rozszerzeń edytora np. z wykorzystaniem Slate, UMG, Editor Utility Widgets). Bardzo dobrej znajomości architektury Unreal Engine, jego API i C++. Znajomość systemu kontroli wersji Perforce. Umiejętności analitycznego myślenia, kreatywnego podejścia w rozwiązywaniu technicznych problemów. Pisania czytelnego kodu i komunikacji na jego temat. Chęci pomagania innym i dzielenia się wiedzą. Samodzielności i zaangażowania, pasji do gier komputerowych i dużych ambicji. Mile widziane: Znajomość Blueprintów. Znajomość systemów CI/CD (Horde, Jenkins). Znajomość innych języków skryptowych (np. Python) wykorzystywanych do automatyzacji. Znajomość DOD, ECS (w szczególności Mass). Chęci do pracy w stylu R&D. Wydanie gry/produktu w ramach większego zespołu (10+ osób). Oferujemy: Wynagrodzenie w wysokości 12000 - 17000 zł na fakturze. Realny wpływ na kierunek rozwoju gry i standardy jakości w projekcie. Pracę nad dużym, ambitnym projektem typu Open World RPG. Pracę w stale rozrastającym się i przyjaznym zespole. Premie uznaniowe. Prywatną opiekę medyczną. Stabilność finansową dużego wydawcy, przy zachowaniu atmosfery studia indie. Chill zone. Platformę kafeteryjną. Czekamy na Twoje CV! Poznaj nas bliżej: https://www.youtube.com/watch?v=G2X1wFUWJ_0 :D

Technology

FUN CRAFTERS SP. Z O O.

Unity UI VFX Artist

Mid

Remote

Krakow, Poland

🏢 Summary: Opportunity for a Unity UI VFX Artist to create and implement modular UI effects and animations for a AAA mobile RPG project. The role focuses on translating static UI designs into interactive, optimized in-engine experiences while ensuring functional integrity and performance. You will collaborate closely with UI/UX designers and developers to deliver polished, technically robust game interfaces. 🗂️ Requirements: Experience with Unity UI systems (UI Toolkit, UGUI), Proficiency with DOTween for UI animations, Strong knowledge of Prefab workflows, Experience with Particle Systems and Shader Graph, Ability to create UI motion concepts in Adobe After Effects, Proficiency with Photoshop and Figma, Experience with Git (branching, merge conflicts, pull requests), Ability to implement modular VFX and reusable UI assets, Technical troubleshooting and performance optimization skills 📃 Skills: Unity, UIToolkit, UGUI, DOTween, Prefabs, ParticleSystems, ShaderGraph, Git, AfterEffects, Photoshop, Figma, VFX, UIAnimation, Optimization 🏢 Description: We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPG and MMO Strategy games. Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic IPs. Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences. The Role: Unity UI VFX Artist with a focus on bridging the gap between static design and live gameplay. Experienced in developing modular UI effects and transitions within Unity, ensuring both visual polish and functional integrity. Strong collaborator with developers and UI artists. Responsibilities: UI Implementation & VFX: Developed and maintained simple, modular VFX and animation for UI mockups directly in Unity, ensuring a consistent feel across the entire game interface. Functional Integrity: Took ownership of UI functionality, managing prefabs and ensuring that animations didn't just look good but functioned correctly within the technical constraints of the build. Prototyping: Used Adobe After Effects or similar tool to create high-fidelity motion concepts for UI transitions, serving as a blueprint for final in-engine implementation. Collaborative Workflow: Partnered closely with the UI/UX team and developers to translate static mockups into interactive game elements. Version Control Management: Solid understanding of Git version control, including experience managing branches, resolving merge conflicts, and performing pull requests. Optimization: Reused modular assets and effects across various UI systems to maintain performance and visual consistency. Requirements: Unity (UI Toolkit, DOTween, UGUI, Prefab workflows, Particle Systems, Shader Graph). Version Control: Git (Branching, Merge Conflict resolution, Pull Requests). Design & Motion: Adobe After Effects (Concepting/Prototyping), Photoshop, Figma. Core Skills: UI Animation, Modular VFX, Technical Troubleshooting, Performance Optimization. Why Join Us: This is a rare opportunity to join a high-profile AAA mobile project and work alongside some of the industry’s best talents. You’ll play a pivotal role in delivering a visually stunning and technically robust user experience in a game poised to reach millions. Apply now and be part of something truly groundbreaking