June 9, 2026

Senior UX/UI Designer - App Ops

Senior • Hybrid

110 - 150 PLN

Poznan, Poland

 Senior Product Designer (UX/UI) wanted to join our dynamic team.


The opportunity:

We are seeking a highly skilled and passionate Senior UX/UI Product Designer with a specialized focus on mobile applications to join our dynamic, flexible team, embedded directly with a leading automotive client's App Operations team. This hybrid role is for a hands-on designer who excels at crafting, optimizing, and delivering exceptional mobile-first digital experiences that drive user engagement, enhance operational efficiency, and seamlessly integrate into the broader automotive customer journey.

You will be instrumental in translating complex automotive functionalities and operational needs into intuitive and delightful mobile user interfaces. Working collaboratively within a cross-functional team, you will be responsible for the end-to-end design lifecycle of the client's mobile apps, ensuring every pixel and interaction is meticulously considered and executed.

 

What you’ll be doing:

You are a hands-on, highly motivated, self-sufficient Senior UX/UI Product Designer with deep expertise in mobile-first design principles, patterns, and best practices. Your passion for user-centric design pushes you to create intuitive, efficient, and visually appealing mobile experiences for our automotive client.

          Mobile-First Design & Execution:

  • Lead the end-to-end UX and UI design process for features and functionalities within the client's mobile applications (iOS and Android).

  • Develop detailed user flows, interaction models, information architecture, wireframes, and interactive prototypes specifically tailored for mobile platforms.

  • Create pixel-perfect, high-fidelity UI designs, incorporating the client's brand guidelines, design system, and best practices for mobile usability and aesthetics.

  • Focus on micro-interactions, gestural controls, haptic feedback, notification systems, and responsive layouts for various mobile device sizes and orientations.

  • Ensure all designs are technically feasible and collaborate closely with developers during implementation, providing detailed specifications and reviewing UI for fidelity.

    User Research & Testing (Mobile Context):

  • Conduct and participate in user research sessions (e.g., usability testing on mobile devices, remote ethnography, A/B testing within apps) to gather insights specific to mobile user behaviour and preferences.

  • Analyze app analytics, user feedback, and market trends to identify pain points and opportunities for mobile app experience improvements.

  • Translate research findings into actionable design recommendations and iterate on designs based on user feedback and performance data.

  • Collaboration & Advocacy:

  • Work closely with the UX Lead, App Operations team, product managers, developers, and other designers to ensure a cohesive product strategy and design execution across all mobile initiatives.

  • Contribute to and advocate for the adoption of mobile-first design best practices, accessibility standards, and consistent design patterns within the App Operations team.

  • Present design concepts, rationale, and user insights clearly and persuasively to stakeholders, fostering a shared understanding and buy-in for mobile experience enhancements.

 

What we want from you:

  • Mobile UX/UI Specialization (Essential): Proven track record as a Senior UX/UI Designer with a specialized, hands-on focus on mobile application design (iOS and Android), demonstrating exceptional craft and attention to detail.

  • Automotive Context: Experience designing for the automotive sector or other highly regulated/complex industries with a strong digital product presence is highly desirable.

  • Exceptional Portfolio: A must-have portfolio demonstrating end-to-end UX/UI design for mobile apps, showcasing your process from research and wireframing through to polished UI and implemented solutions.

  • Mastery of Mobile Design Principles: Deep understanding and practical application of mobile-first design principles, platform-specific guidelines (e.g., Apple Human Interface Guidelines, Google Material Design), and responsive design.

  • Figma & Prototyping Proficiency: High proficiency in modern design tools, especially Figma, with the ability to create scalable, well-structured design files, interactive mobile prototypes, and high-fidelity UI.

  • User Research & Testing: Strong experience in conducting and participating in mobile-specific user research (qualitative and quantitative), including usability testing on devices, A/B testing, and synthesizing results into design solutions.

  • Technical Understanding: Familiarity with mobile app development processes, limitations, and platform capabilities to ensure designs are technically feasible and optimized for performance.

  • Collaboration & Communication: Excellent communication and collaboration skills, able to present and articulate design decisions and rationale clearly to developers, product managers, and other stakeholders.

  • Problem-Solving & Autonomy: A proactive, problem-solving mindset, capable of working autonomously to manage design tasks and priorities within a fast-paced, cross-functional App Operations team.

  • Design System Contribution: Experience working with and contributing to comprehensive design systems, ensuring consistency and scalability of mobile components.

  • Accessibility & Performance: Solid understanding of mobile accessibility standards and performance considerations to ensure inclusive and efficient app experiences.

 

You will collaborate with our UK project team, so we’ll need you to be available until 18:00 PL

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🏢 Summary: Senior UX Designer responsible for end-to-end design of mobile application features, from concept and research through prototyping to implementation and KPI analysis. The role focuses on optimizing existing solutions and delivering new functionalities aligned with business goals, supported by strong visual and research-driven UX expertise. Position available in online or hybrid model (Tricity/Poznań). 🗂️ Requirements: Minimum 4–5 years of experience in mobile application UX design, Proficiency in creating wireframes, user flows, process diagrams and prototypes in Figma, Experience leading end-to-end design process, Strong UI design skills with pixel-perfect approach, Experience conducting moderated usability tests and user interviews, Ability to run A/B tests and analyze user behavior data, Knowledge of HCI principles and Nielsen heuristics, Understanding of cognitive psychology laws (Gestalt, Fitts, Hick), Experience working in Agile methodologies, Ability to define MVP for new features, Interest and practical knowledge of AI and LLM-based interfaces 📃 Skills: Figma, UX, UI, HCI, AI, LLM, A/B, MVP, Agile, Prototyping, Wireframing, Research, Usability, Analytics 🏢 Description: Fitatu to więcej niż aplikacja – to styl życia. Z naszych aplikacji miesięcznie korzysta już 1 400 000 użytkowników w 7 krajach. Nasze API każdego dnia obsługuje ~40 milionów zapytań, a my nie zwalniamy tempa. Wdrażamy innowacje, wchodzimy w świat AI i skalujemy się globalnie. Dlatego szukamy doświadczonego Senior UX Designera do naszego zespołu. Poprowadź optymalizację i wprowadzanie nowych ficzerów od samego początku procesu koncepcyjnego, aż do wdrożenia i śledzenia efektów zmian w produkcie. Szukamy eksperta, który łączy talent wizualny z UXowym podejściem do projektowania interakcji. Senior UX Designer Forma pracy: online / hybrydowo Lokalizacja: Trójmiasto / Poznań Zakres odpowiedzialności Osoba na tym stanowisku odpowiada za optymalizację istniejących rozwiązań oraz projektowanie i wdrażanie nowych funkcjonalności, prowadząc proces end-to-end – od fazy koncepcyjnej, przez projektowanie, aż po wdrożenie i analizę efektów w produkcie. Rola łączy silne kompetencje wizualne z dojrzałym, badawczym podejściem UX oraz orientacją na cele biznesowe Odpowiedzialności Proces projektowy end-to-end Kompleksowe prowadzenie procesu projektowego: od makiet lo-fi, przez prototypowanie, po finalny UI i wdrożenie. Szczególny nacisk kładziony jest na architekturę informacji, logikę działania oraz spójność doświadczenia użytkownika. UI i Design System Projektowanie wysokiej jakości interfejsów użytkownika: layoutów, ikon i animacji, spójnych z wizją produktu i design systemem. Tworzone rozwiązania wspierają zarówno realizację celów użytkowników, jak i kluczowe cele biznesowe produktu. Badania użytkowników Planowanie i prowadzenie zaawansowanych badań użyteczności, w tym moderowanych testów z użytkownikami, wywiadów pogłębionych oraz analiz danych jakościowych. Celem jest głębokie zrozumienie realnych problemów i potrzeb użytkowników. Analiza i optymalizacja Ścisła współpraca z zespołem analitycznym, prowadzenie testów A/B oraz analiza zachowań użytkowników w aplikacji. Monitorowanie wpływu zmian na kluczowe wskaźniki sukcesu (KPI) i iteracyjne doskonalenie rozwiązań. Współpraca zespołowa Aktywna praca w zespole deweloperskim w roli partnera produktowego. Odpowiedzialność za to, aby wdrażane rozwiązania były zgodne z założeniami UX, wysokiej jakości wizualnej oraz realizowały cele biznesowe produktu. Profil kompetencyjny Kompetencje UX Biegłość w tworzeniu rozbudowanych makiet, user flow, diagramów procesowych oraz prototypów w Figmie, jasno komunikujących działanie systemu i decyzje projektowe. Doświadczenie projektowe Minimum 4–5 lat doświadczenia w projektowaniu aplikacji mobilnych, w tym udokumentowana praca przy złożonych produktach, gdzie UX miał kluczowe znaczenie biznesowe, a UI musiał spełniać wysokie standardy jakościowe. Kompetencje UI Bardzo dobre umiejętności projektowania wizualnego („pixel perfect”) oraz wyczucie estetyki, które wspiera funkcjonalność i użyteczność, a nie ją dominuje. Ekspertyza merytoryczna Pełnienie roli eksperta UX, zdolnego do samodzielnego podejmowania decyzji projektowych oraz ich uzasadniania w oparciu o wiedzę teoretyczną, prawa UX i wyniki badań. Znajomość AI i nowych interfejsów Aktywne zainteresowanie trendami związanymi ze sztuczną inteligencją, modelami LLM oraz nowymi formami interakcji użytkownika z produktami cyfrowymi. Śledzenie rozwoju narzędzi i rozwiązań AI oraz rozumienie ich potencjalnego wpływu na UX aplikacji mobilnych. Badania usability Bogate doświadczenie w planowaniu i realizacji badań z użytkownikami, w szczególności badań zadaniowych prowadzonych na żywo. Świadomość, że bezpośredni kontakt z użytkownikiem jest kluczowym źródłem wiedzy produktowej. Praca w metodykach zwinnych Doświadczenie w pracy w metodykach agile oraz umiejętność definiowania MVP dla funkcjonalności. Funkcjonowanie jako integralna część zespołu produktowego, systematycznie zwiększającego wartość aplikacji dla użytkowników. Aktualna wiedza branżowa Stałe śledzenie trendów, technik i technologii w obszarze UI i UX aplikacji mobilnych oraz umiejętność ich świadomego zastosowania w praktyce. Wiedza teoretyczna Ugruntowana znajomość zasad HCI (Human-Computer Interaction), heurystyk Nielsena oraz praw psychologii poznawczej ( m.in . Gestalt, prawo Fittsa, prawo Hicka) i umiejętność wykorzystywania ich do uzasadniania decyzji projektowych. Przesyłając do nas swoje CV, automatycznie potwierdzasz zapoznanie się z naszą Klauzulą Informacyjną Administratora Danych Osobowych dla Kandydatów na pracowników i współpracowników, która dostępna jest pod linkiem https://tiny.pl/c7kkq

Technology

LeanCode

UX/UI Designer

Mid

Remote

Warsaw, Poland

15,000 - 20,000 PLN/mo

🏢 Summary: UX/UI Designer role focused on designing scalable, AI-ready mobile products using advanced Figma workflows and robust Design Systems. The position involves end-to-end UX process ownership, from service design and workshops to interactive prototypes and collaboration with Scrum teams. Emphasis is placed on accessibility, WCAG compliance, and delivering implementation-ready designs. 🗂️ Requirements: 3+ years experience as UX/UI Designer in mobile apps, Proficiency in Figma, Experience building and maintaining Design Systems, Experience working in Scrum, Ability to create Low-Fi and Hi-Fi interactive prototypes, Knowledge and practical application of WCAG standards, Experience with Service Design methods, Fluent English, Polish language required 📃 Skills: Figma, Flutter, WCAG, Scrum, ServiceDesign, DesignSystems, Prototyping, MVP, LeanStartup, Benchmarking 🏢 Description: Hello UX/UI Designer About LeanCode At LeanCode, we build core technology solutions for global, large-scale organizations. We are a global leader in Flutter , an official Flutter Consultancy, and one of only four agencies at the Flutter Advisory Board – working closely with Google and delivering projects worldwide: from the US and LatAm, through Europe (UK, DACH, Nordics), to Australia. At our core, we are a team of 75+ engineers, designers, and specialists, who learn fast, constantly improve, and never cheat – both in how we build software and how we work with our clients. 2026 is all about AI. Yet design might be the very last domain to be entirely replaced by autonomous agents. That’s why your role as a designer is more important than ever: to embrace the superpowers AI provides, while still driving the creative process yourself. At LeanCode, we’re looking for a UX/UI Designer who wants to: Master the tools needed to build AI-ready projects with Figma MCP; Create and evolve complex Design Systems that scale; Take ownership of the usability of mobile products, ensuring a user-centered approach in every feature; Grow in a stable environment that values both great project delivery and your personal development. Ensure all designs follow WCAG standards to create inclusive digital products. If this sounds like you, then you might be the perfect fit for the UX Designer role at LeanCode! Craftsmanship first In our projects, we push Figma to its limits by building beautiful, programmable Design Systems. We maintain our own LeanCode Design System and adapt it for each project to ensure efficiency and consistency. Our UX team works hand in hand with developers, making sure every detail is covered — from interactions and animations to edge cases — so that designs are both exhaustive and implementation-ready . UX goes beyond mockups When working with our clients, we rely heavily on Service Design techniques to uncover the real pain points end-users face and craft solutions that truly address their needs. We are strong advocates of the Lean Startup approach (as described by Eric Ries), which pushes teams to step outside the office, validate business needs with clients, and run interviews with end-users. Our design process typically begins with interactive workshops lasting two to four weeks (inspired by Jake Knapp’s Google Sprint guidelines). These sessions often result in a Proof of Concept . Once validated, the solution is refined iteratively — adding new features, regularly releasing them to real users, and evolving the product into a robust MVP . This process keeps us aligned with user needs and ensures we deliver the highest possible value at every stage. Responsibilities: Direct work with the client on the problem statement and business needs; Analysing the business need of the client and structuring the problem; Desk research and benchmarking for the existing solutions to the problem; Solution engineering using Service Design Methods; Creation of the Low-Fi and Hi-Fi, interactive mockups, and all necessary product exemplifications enabling communication with key stakeholders; Facilitating the Product Roadmap design process; Working on Product Backlog; Cooperating with the Scrum Teams on delivering the product; You will be considered a perfect match for this role if you have: Experience as a UX/UI Designer  (3+ years) in building mobile apps; Proficiency in craftsmanship and independence in day-to-day work; Experience in working with Scrum; Great command of English and natural communication skills; Process and structure-oriented thinking; Polish language is required. We give extra points for: Proven experience in working with Design Systems; Strong knowledge of accessibility (a11y) and practical experience in implementing WCAG standards; Ability to work in the office or in a hybrid setup (Warsaw, Służew Metro Station). What you can expect: 15 000 - 20 000 + VAT; B2B Contract; Any work model (Remote, Hybrid, or On-site) MacBook; Comfortable, spacious office with a large backyard (we have frequent BBQ parties); Specialty coffee from a local roastery (yes, we are coffee freaks…); Regular UX meetings and working on the internal processes to excel in delivery; Frequent technical talks from various areas of software development (system architecture, Domain-Driven Design, mobile & frontend trends, UX); Table tennis and table soccer tournaments. Recruitment process: Submit an application form below. Complete a technical assignment designed to assess your core skills—design, tool proficiency and way of working. You’ll have 3 business days to complete it. Join the technical call with our Product Design Lead / Product Designer & Product Owner to discuss your experience and walk us through your solution in detail. This session also includes a whiteboard exercise and live Figma design. Join the final call with our CEO & CTO to solve additional case studies during which you can show off your structured analytical thinking, and afterward discuss the potential cooperation and your future development. Welcome on board.

Technology

RITS Professional Services

UX/UI Designer

Senior

Remote

Warsaw, Poland

90 - 110 PLN/hr

🏢 Summary: B2B contract for an experienced UX/UI Designer to enhance product experiences using large-scale, token-based design systems and collaborate closely with frontend teams. The role focuses on building and evolving UI components, creating prototypes, and conducting user testing, with strong emphasis on Figma and design tokens. Mostly remote work with occasional on-site presence in Warsaw. 🗂️ Requirements: Minimum 5+ years of experience as UX/UI Designer or UX/UI Product Designer, Advanced Figma skills including components, variants, prototyping and libraries, Advanced experience with design tokens, Proven experience with large-scale token-based design systems and component libraries, Understanding of frontend technologies (HTML, CSS, React), Experience designing responsive interfaces, Experience designing for multiple touchpoints and brands, Experience conducting user research and A/B testing, Portfolio with real, complex products 📃 Skills: Figma, TokensStudio, DesignTokens, HTML, CSS, React, Prototyping, ResponsiveDesign, ABTesting, UserResearch, Ecommerce 🏢 Description: We are seeking an experienced UX/UI Designer who is proactive, self-sufficient, and excels in collaboration. The ideal candidate has a good eye for design and a strong background in delivering UX/UI solutions within large-scale, token-based design systems, understands frontend technologies , and actively contributes to the development and evolution of our UI components and patterns. Location: Warsaw – mostly remote, with occasional office visits (once a month or less). The onboarding phase is conducted on-site. Rate: 90–110 PLN/hour (B2B) Business trips: Possible occasionally – mainly to Munich (all costs fully covered by the client) Responsibilities: •    Product UX/UI Enhancement: Use design system components to build and enhance product experiences, ensuring they are user-friendly and aligned with business objectives. •    Design System Expertise: Understanding and fluent use of design system components in accordance with our design system patterns, and the ability to create components tailored to your UX/UI projects •    Cross-Functional Collaboration: Collaborate closely with interdisciplinary frontend •    development teams on the development and evolution of UI components and patterns, ensuring seamless integration. •    Tool Proficiency: Demonstrate advanced proficiency with Figma and Tokens Studio. •    Conceptualization and Prototyping: Create innovative concepts, detailed prototypes, and polished UI designs that address user needs, meets accessibility standards and business goals. •    User Research and Testing: Conduct qualitative user tests and A/B tests to gather actionable insights and validate design decisions, continuously improving the user experience. •    Ecommerce Expertise: Designing ecommerce flows with focus on enhancing the customer journey and conversion •    Effective Communication: Excellent communication skills in English, confidently presenting designs and articulating design rationale to stakeholders. We are looking for: •    Min. 5+ experience as UX/UI Designer or UX/UI Product Designer •    Advanced Figma skills, including components, variants, prototyping, and libraries •    Advanced experience with design tokens (proficiency with Tokens Studio in daily work is a plus) •    Proven experience in creating UX/UI designs based on large-scale, token-based design systems and component libraries •    Excellent communication skills in English and ability to proactively drive design solutions across teams •    Understanding of frontend technologies (HTML, CSS, React ect.) for seamless collaboration with developers •    Understanding of designing for multiple touchpoints and brands •    Understanding of responsive design •    Applying structured and systemized design approaches •    Proactivity in proposing new solutions •    Experience in user research and applying findings to improve designs (nice-to-have) •    Previous experience in ecommerce not mandatory, but highly welcome  (You should understand how to improve conversion rates through your UI and make the complex processes  intuitive for consumers) •    Portfolio with real, complex products This role is not perfectly suited for you, but you have a friend who would fit? Recommend your friend and get up to 5000 zł! Referral Program: Talent from your network

Technology

FUN CRAFTERS SP. Z O O.

UI Artist

Senior

Remote

Krakow, Poland

🏢 Summary: Senior UI Artist role for a AAA mobile-first RPG project, focused on creating high-quality, player-centric interfaces for a large-scale IP. The position involves designing and maintaining scalable UI systems, producing high-fidelity assets, and collaborating closely with design and engineering teams to ensure seamless implementation across devices. Fully remote within Europe with full-time engagement. 🗂️ Requirements: 5+ years experience as UI Artist in games, At least one shipped mobile or cross-platform title, Expert-level Figma skills, Ability to build scalable Figma design systems, Proficiency with design and prototyping tools, Experience in mid-core or core RPG or strategy games, Experience working with Unity, Collaboration with engineers and technical teams 📃 Skills: Figma, Adobe, Unity, UI, UX, Prototyping, Animation, Motion, DesignSystems 🏢 Description: We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPGs and MMO Strategy games . Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic Ips. Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences. The Role: We are seeking a Senior UI Artist who’s passionate about delivering elegant, player-centric interfaces that enhance usability, express personality, and elevate the fantasy of our world which is based on AAA large-scale IP. Location: Remote (Europe) | Full-time Responsibilities: Provide UI style consistency across the game, in close collaboration with the UI lead, UX Designers, Game Designers, and Art Directors. Create high-fidelity UI assets (menus, HUD, icons, transitions, etc.) that are consistent, visually compelling, and functionally intuitive. Partner with engineers and technical artists to ensure seamless implementation and asset optimization across multiple screen sizes and devices. Contribute to motion design and UI animation to enhance responsiveness and polish. Requirements: 5+ years of professional experience as a UI Artist in games, with at least one shipped title on mobile or cross-platform. Expert-level Figma proficiency: Build and maintain a scalable Figma design system using advanced features like variables, auto-layout, and nested components to ensure brand consistency. Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.). Experience working on mid-core or core games—ideally in RPGs, strategy, or collection-based genres. A solid grasp of how to work with Unity and collaborate closely with technical teams. Bonus: experience with AAA IPs. What we offer: An exhilarating role in the mobile RPG gaming industry. Flexible employment terms: employment contract or B2B. Work environment of your choice: remote, in-office, or a hybrid model. A competitive benefits package tailored to your needs. A modern office space equipped with everything you need to succeed.