Optical Illumination Engineer

Apple

Cupertino, CA • 14m ago • On-site

Mid

On-site

150,400 - 225,300 USD/yr

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Quick Facts

  • Role: Optical Illumination Engineer (Camera Hardware)

Description

The Camera Hardware Engineering group focuses on research, design, development, test, and qualification of camera hardware. In this role, you develop and system-level integrate new illumination components such as the camera flash.

Responsibilities

  • Model and optimize illumination system performance and appearance using LEDs, lenses, coatings, diffusers, light guides, and diffractive optical elements.

  • Communicate optical simulation results to cross-functional teams and address manufacturing and system integration constraints with mechanical and product design.

  • Move designs into production by working with suppliers on prototypes; troubleshoot using proper metrology, requesting/analyzing necessary data, and selecting solutions.

  • Characterize optical behavior of materials, surfaces, and light sources to improve optical model accuracy and reliability.

  • Evaluate feasibility of new design concepts and optical technologies.

  • Build and use AI-assisted workflows (e.g., LLM agents and MCP tool servers) to automate simulation setup, data analysis, and reporting.

  • Manage multiple projects and priorities, take initiative, and explore new ideas.

Requirements

  • Bachelor’s degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, or a relevant field.

  • Experience with LightTools, SPEOS, Zemax non-sequential, RSoft, or Lumerical.

Benefits

  • Opportunity to work on end-to-end development and integration of camera illumination hardware, from modeling and prototyping through production.

  • Use of AI-assisted workflows to automate and scale optical simulation and analysis across the team.

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