Optical Illumination Engineer
Apple
Cupertino, CA • 14m ago • On-site
Mid
On-site
150,400 - 225,300 USD/yr
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Quick Facts
Role: Optical Illumination Engineer (Camera Hardware)
Description
The Camera Hardware Engineering group focuses on research, design, development, test, and qualification of camera hardware. In this role, you develop and system-level integrate new illumination components such as the camera flash.
Responsibilities
Model and optimize illumination system performance and appearance using LEDs, lenses, coatings, diffusers, light guides, and diffractive optical elements.
Communicate optical simulation results to cross-functional teams and address manufacturing and system integration constraints with mechanical and product design.
Move designs into production by working with suppliers on prototypes; troubleshoot using proper metrology, requesting/analyzing necessary data, and selecting solutions.
Characterize optical behavior of materials, surfaces, and light sources to improve optical model accuracy and reliability.
Evaluate feasibility of new design concepts and optical technologies.
Build and use AI-assisted workflows (e.g., LLM agents and MCP tool servers) to automate simulation setup, data analysis, and reporting.
Manage multiple projects and priorities, take initiative, and explore new ideas.
Requirements
Bachelor’s degree in Optics, Physics, Electrical Engineering, Mechanical Engineering, or a relevant field.
Experience with LightTools, SPEOS, Zemax non-sequential, RSoft, or Lumerical.
Benefits
Opportunity to work on end-to-end development and integration of camera illumination hardware, from modeling and prototyping through production.
Use of AI-assisted workflows to automate and scale optical simulation and analysis across the team.
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