Core Audio Software Engineer

Apple

Cupertino, CA • 11m ago • On-site

Senior

On-site

150,400 - 277,600 USD/yr

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Potential salary for Core Audio Software Engineer role

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$150,400 – $277,600/year

Quick Facts

  • Team: Audio (Audio stack)
  • Focus: Real-time audio features, game audio, media capture/playback, and developer APIs
  • Environment: Fast-paced, cross-functional

Description

The Audio team provides the foundation for high-profile audio capabilities across Apple products and developer experiences. You will improve the performance of the audio stack through investigations, performance tooling, and proposed optimizations to increase end-to-end system performance. The role is centered on systems-level programming and multi-threaded C++ development.

Responsibilities

  • Improve audio stack performance by investigating issues with performance tools
  • Propose optimizations and improvements for the overall audio system
  • Collaborate with multi-functional teams to raise performance across the entire system

Requirements

  • 5+ years experience with software development
  • Strong coding skills in C++ or Swift
  • Experience and understanding of real-time multithreaded programming systems
  • Knowledge of memory and compute performance analysis and characterization
  • Experience using performance tracing, profiling, and logging tools (highly desired)

Benefits

  • Opportunity to work on audio technologies and user-facing features at large scale
  • Chance to help shape the future of game and next-generation audio experiences

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