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September 1, 2026
Level Artist
Mid • On-site
Wroclaw, DS, Poland
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Job Description
Join a team as a Level Artist to create environments that players will explore and admire. Shape terrain, cities, and in-game locations through aesthetically pleasing composition and effective use of light and detail.
Your daily tasks
- Participate in creating ideas and plans for locations and levels.
- Set rough geometry for locations, including terrain shapes, buildings, and interior walls.
- Finish locations and cutscenes using existing meshes and decals.
- Light locations and cutscenes to enhance mood and help direct gameplay.
- Optimize locations.
- Collaborate with Level Designers, Concept Artists, 2D/3D Artists, and other contributors to game locations.
- Work using a proprietary editor.
- Take ownership of a particular part of the game, such as a large environment area.
Qualifications
- At least 3 years of experience in level design or lighting video game levels.
- At least one shipped AAA title.
- Very good command of English.
- Passion for games and knowledge of the gaming industry from a player's perspective.
- Ability to express ideas verbally and through quick sketches.
- Excellent teamwork skills.
- An eye for real-world and game references.
- Familiarity with 2D or 3D graphics suites, including Adobe Photoshop and 3DS Max or Blender.
What we offer
- Private medical care, life insurance, pro-health campaigns, and gifts for different occasions.
- A highly skilled team, flexible working hours, no dress code, and support from a dedicated HR Business Partner.
- Company newsletters and PR and project updates.
- A dedicated development budget, two additional paid days for training and CSR, stable career paths, internal and external training, and financed English and Polish language classes.
- Offices with chillout zones, a fully equipped kitchen, a gym in Wrocław, and free parking in Warsaw, subject to limited availability.
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