April 8, 2026
Mobile Applications Software Engineer (Flutter)
Mid • Hybrid
12,000 - 16,000 PLN
Krakow, Poland
Every day, first responders around the world record thousands of hours of videos and collect other critical digital evidence - essential for transparency, accountability, and ultimately, making the world a safer place. Managing this amount of digital evidence, including documentation and tagging is a tedious and time-consuming task. This is where our applications steps in, streamlining this process and allowing first responders to focus more on their primary mission.
Our team is working on cross-platform applications (Android, iOS and Windows) that extend functionalities of the newest Motorola body-worn cameras and in-car video systems with features like categorization, tagging and review of the footage that allows users to perform evidentiary tasks on the go. By contributing to and complementing our Digital Evidence Management Systems (DEMS), it enables our customers, ranging from law enforcement agencies through government agencies to retailers, to have a resilient evidentiary platform that enables transparency and accountability.
Your responsibilities will include design, development, testing, maintenance and improvements of the software running on both mobiles (Android and iOS) and desktop PCs (Windows).
Key Responsibilities:
Full-cycle software development, encompassing coding, unit, and integration testing, as well as code reviews.
Participation in the analysis of new feature requirements and design proposals.
Collaboration with cross-functional teams, including QA and UI/UX.
Continuous improvement of the development and testing environment.
Support in defect analysis and troubleshooting customer-reported issues.
Key Technologies Used:
Dart/Flutter: Primary language and framework for the application and tests.
Kotlin (with some Java) & Swift: Used for the mobile application's native components.
.net/C#: Powers a component in the desktop/Windows application variant.
Development Environment & Tools:
GitHub: Utilized for code repositories, CI/CD, and code reviews.
AI Tools: We leverage tools like Cursor and Copilot.
Equipment: Development is done on Macbooks, involving daily work with various cameras and prototype hardware.
Basic Requirements
Bachelor’s degree in Engineering, Computer Science or a related technical discipline, or equivalent experience.
At least 3+ years of documented mobile apps programming experience
Experience and proficiency in at least one of Swift/Java/Kotlin/Dart languages
Experience and practical knowledge of cross-platform frameworks - ideally Flutter - and willingness to continue that journey
Solid, practical knowledge of design patterns, data structures, algorithms and software design
Knowledge of software engineering best practices including build environments, automated testing and CI/CD
Practical experience with Unix-based CLI/shell tools
Good knowledge of git tooling
Knowledge of software testing methodologies and the testing life cycle
English language skills at level allowing efficient communication
Bonus points for:
Knowledge of C#/.net/JavaScript
Expert skills in one the native stacks (Android/iOS/Windows)
Understanding HTTP and RESTful designs (familiarity with OpenAPI is an extra plus)
Knowledge of digital imaging/photography and audio/video coding
Familiarity with basic networking concepts (TCP/IP, DHCP etc.)
Experience with WiFi and Bluetooth protocols
Knowledge of SSL/TLS protocols, certificates, mutual authentication etc.
Knowledge of Gradle build tooling
Experience automating manual build and delivery pipelines
Prior experience automating end-to-end integration testing for mobile applications
Experience with cloud platforms such as AWS, GCP and Azure
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Krakow, Poland
12,000 - 17,000 PLN
🏢 Summary: The role involves developing and maintaining embedded software for advanced video devices, focusing on embedded Linux systems and written primarily in C. The engineer will contribute to the full feature lifecycle, from design to deployment, ensuring high performance and quality standards. This position centers on building robust firmware solutions for fixed and mobile camera products. 🗂️ Requirements: Bachelor’s degree in Engineering, ComputerScience, Mathematics or related technical field, Strong C programming skills (Mid or Senior level), Experience with data structures and algorithms, Knowledge of modern software design principles, Experience with build environments, Experience with automated testing 📃 Skills: C, Embedded, Linux, DataStructures, Algorithms, SoftwareDesign, BuildSystems, Testing 🏢 Description: The Video Devices Teams in the R&D center in Krakow have been growing dynamically since 2019. Currently, we have more than 60 specialists on board working on solutions for fixed and mobile (body-worn) cameras. We bring advanced video capabilities to public safety and commercial customers, including healthcare, airports, retail, critical infrastructure, and public venues. We are looking for a skilled C engineer to join our Video Firmware team. As a member of our team, you'll have the opportunity to work collaboratively on cutting-edge technology and contribute to the development of innovative embedded software. Your role will involve not only writing clean, efficient code but also participating in the entire lifecycle of feature development, from design through to deployment and support. Responsibilities: Designing, developing, and maintaining exemplary embedded software. Advancing the state of the art of our embedded Linux based codebase. Collaborating effortlessly with cross-functional teams to shape project requirements and technical specifications, collectively striving for exceptional outcomes. Creating robust, scalable, and high performance software solutions that make a significant difference. Ensuring the highest quality standards and adherence to industry best practices through comprehensive code reviews and constructive feedback, fostering a positive and productive environment. Remaining well-informed about the latest trends and advancements in software development practices Basic Requirements Bachelor's degree, with an emphasis on Engineering, Computer Science, Mathematics, or a related technical discipline Strong C programming language skills at Mid or Senior level Experience and practical knowledge of data structures, algorithms, and modern software design Knowledge of software engineering best practices, including build environments and automated testing Good interpersonal communication skills, team spirit, and adaptability English language skills at a level allowing efficient communication Optional Qualifications: Knowledge of C++ or Rust Experience with embedded applications development in a Linux environment Knowledge of operating system concepts, including processes, threads, mutexes, interrupt handling, and exception handling Knowledge of scripting languages (Python or similar) Knowledge of digital imaging/photography and audio/video coding, video streaming Experience with TCP/IP and network programming