New offer - be the first one to apply!
August 27, 2025
Senior • On-site • Remote
$163,000 - $296,400/yr
Redmond, WA
Are you interested in building the highest fidelity model of the world ever created to enable new levels of realism in simulation? The Flight Simulator team is looking for a Principal Software Engineer passionate about creating a fully immersive digital environment for players to experience the world around us. The position will involve building large scale data pipelines to handle global data and working with the simulation team on requirements and delivery formats.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Required Qualifications:
Preferred Qualifications:
Software Engineering IC6 - The typical base pay range for this role across the U.S. is USD $163,000 - $296,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $220,800 - $331,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until August 31, 2025.
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