Do you love taking on big challenges that require exceptionally creative solutions? Do you deeply understand how an incredible camera experience should work? As part of our Camera Technologies group, you’ll help design the innovative technology that allows each generation of Apple products to produce photos even more incredible than the last. You’ll design and develop groundbreaking ideas for everything involved in our camera systems, from sensor to lens. You’ll collaborate with teams across Apple to research, design, develop, test, and qualify camera hardware for Apple products. Together, we’ll craft a magical photography experience that redefines what millions of customers can expect from their cameras.
The Image Sciences team, a part of the Camera Hardware and Depth Team, develops novel metrology, calibration, and simulation processes to enable the implementation and architecture of machine-vision-driven and photographic experiences! We collaborate closely with cross-functional teams to define hardware design specifications and key performance metrics to deliver seamless user experiences. The team is seeking an expert in imaging, computer vision, or rendering with broad skills to help develop next-generation, high-throughput simulation frameworks to guide the design and architecture of products, including AR/VR features.
Description
• Develop GPU-based image simulation pipelines including models for optics, sensor, and ISP.
• Develop and maintain tools to generate large volumes of synthetic images on-demand.
• Characterize end-to-end (hardware and software) performance of features through simulation studies.
• Develop differentiable models for optics and sensors to train and optimize machine vision algorithms.
• Manage project deliverables and schedules to meet commitments to product development teams.
Minimum Qualifications
Bachelor’s degree
Programming experience in C or C++
EXPERIENCE IN ONE OF THE FOLLOWING: 1) GPU API for compute or rendering, such as: Cuda, OpenCL, Metal, Vulkan, OpenGL, and DirectX; 2) rendering engine, such as : Unreal-Engine, Unity, Blender, V-Ray, PBRT, Mitsuba or similar; 3) image rendering and processing: Gaussian raytracing or splatting, NeRF, image-generative networks, computer vision, or related topics; 4) optics: imaging system design, lens design, computational imaging, or similar
Preferred Qualifications
Experience in the following is a plus: Halide, LLVM Python, Linux, continuous integration/deployment, Docker, CMake
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $121,900 and $183,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
Apple
Apple Inc. nestled in Cupertino, California, stands as a titan in the technology realm. Born in 1976, thanks to the visionary trio—Steve Jobs, Steve Wozniak, and Ronald Wayne—Apple initially made waves with personal computers. Fast forward, and their repertoire now brims with a myriad of consumer electronics, software, and services. With a market cap often soaring beyond $2 trillion, Apple consistently ranks among the globe's most valuable companies, boasting impressive revenues and profit margins. Apple's relentless pursuit of innovation, coupled with a design philosophy centered around user experience, has cemented its legacy. Recent investments in augmented reality, artificial intelligence, and health technology further illustrate its commitment to the future. Even as it faces stiff competition, Apple continues to set benchmarks in both design and functionality, making it a cornerstone of the tech industry.