Apple’s Graphics, Games & Machine learning (GGML) group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.
Join our cross-functional team, focusing on Display and Color technologies which is at the core of designing and implementing solutions for rendering visual media and enhancing visual experience. Examples of technologies that we've developed include High Dynamic Range Video and Images, Media Composition, and Pro Color features such as Display Presets.
As the Engineering Project Manager, your responsibilities will include, but not be limited to:
- Drive, own, and ship all aspects of large, cross-functional efforts and feature across HW/SW for - Display and Color technology across Apple’s product ecosystem.
- Driving the product development lifecycle ( software and hardware) from concept through launch, ensuring the delivery of high-quality, innovative products.
- Partner with engineering & various cross-functional teams to build proven plans to track architecture, design, implementation and validation activities.
- Maintaining clear communication and documentation on the program’s status, including risks, schedules, and resources.
- Fostering a culture of innovation, leading teams to develop cutting-edge technology and setting the strategic direction for projects at Apple.
- Maintain and influence a multi-year roadmap of HW/SW plans for the Display IP.
- Strive for continuous improvements and increased efficiency across program management processes.